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Feature ProjectArray
ProjectArray feature transforms an existing array of placements based on proximity projection onto a shape.
Proximity projection is the point on the shape that is the nearest to the origin of the placement being projected.
ProjectArray can put the placements onto surface of the shape, or align the placements to point at the shape.
Link to the array of placements to be projected.
'Multisolution' property sets, how to react in case multiple points of the shape are at the same minimum distance from a placement. Possible values:
-
use first
(default): use the first solution. -
use all
: generate a projected placement for each solution. This may cause the output array to have more items than input ('Base') array
Sets, how to set the orientations of output array. Possible values:
-
keep
: keep the orientation of input placement -
along gap
: align placement's X axis along proximity line. Z axis is chosen automatically, with tendency to be along global Z. -
tangent plane
: align placement's Z axis along proximity line. X axis is chosen automatically, with tendency to be along global Z. -
along u
(default): output placement's X axis is along u-tangent vector of the surface or the edge the projection is onto. For edges, that is simply along tangent vector. For faces, u tangent depends on internal parameterization of the surface (u tangent is partial derivative of surface's parametric function by variable u: tangent = d(r(u,v))/du where r(u,v) is the parametric definition of the surface). Z axis of placement is aligned along the line of proximity (coincides with face normal, if projection falls onto a face). -
along v
: same asalong u
, but for another parameter. Only valid for faces (edges have no second parameter).
Raises the projected placements away from shape by distance set by 'PosElevation'.
Allows to interpolate translational part of Placement between original ('PosMixFraction' == 1.0) and projected ('PosMixFraction' == 0.0) positions. Active only if 'TranslateMode' is mixed
.
Link to shape to project placements onto. There are no limits on shape type (can be anything from a vertex to a heterogeneous compound), but some modes require the projection fall onto a face.
Sets, how to set translational parts of output placements. Possible values:
-
keep
: copy translations from input placements. However, PosElevation is applied, if non-zero. -
projected
(default): puts the placements onto the shape. PosElevation is applied, but 'PosMixFraction' is not. -
mixed
: puts the placements halfway between the shape and originals. 'PosMixFraction' controls the ratio of distances. 'PosElevation' is also applied, in addition to 'PosMixFraction'.
(click the title)
"Project Array" command creates ProjectArray feature.
Select an array of placements, and a shape to project onto (the whole shape is always taken), then invoke the command. ProjectArray feature is created, with links filled in, and other properties at their defaults. Select the new feature, and edit properties to get what you want.
Introduction to Lattice workbench
Boolean operations on arrays, Compound structure
Shape-driven arrays, Draft arrays in Lattice2
"Subsequencing" (sublink iteration, TopoSeries)
- (common pieces)
-- Common properties of placement features
-- Common properties of array generators
- (features)
-- Single Placement
-- Attached Placement
-- Array an attached Placement
-- Linear Array
-- Polar Array
-- Array From Shape
-- Invert placements
-- Join Arrays
-- Array Filter
-- Project Array
-- Resample Array
-- Populate With Copies
-- Populate With Children
-- Mirror
-- PartDesign Pattern
-- Downgrade
-- SubLink
-- Subsequence
-- Make Compound
-- Compound Filter
-- Fuse Compound
-- Bounding Box
-- Shape String
-- ParaSeries
-- TopoSeries
-- Shape info feature
- (tools)
-- Explode Array
-- Explode Compound
-- Inspect tool
-- Substitute Object
-- Expose links to subelements
-- Recompute controlling tools