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Levels, XP, CP, Perks
Austin Pilz edited this page Jan 3, 2018
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Player levels automatically rank up when a player as gained the required amount of XP. Player levels unlock different counselor and Jason profiles.
Level | XP Range |
---|---|
1 | 0-500 |
2 | 501-7500 |
3 | 7501-15500 |
4 | 15501-24500 |
5 | 24501-34500 |
6 | 34501-45500 |
7 | 45501-57500 |
8 | 5750-70500 |
9 | 70501-84500 |
10 | 84501-99500 |
11 | 99501-115500 |
12 | 115501-132500 |
13 | 132501-150500 |
14 | 150501-169500 |
15 | 169501-189500 |
16 | 189501-210500 |
17 | 210501-232500 |
18 | 232501-255500 |
19 | 255501-279500 |
20 | 279501-304500 |
Players gain experience through performing in-game actions. At the conclusion of every game, XP is calculated for counselors and Jason. If a player leaves a game before it ends, their XP is discarded.
Player | Description | Limitations | Amount |
---|---|---|---|
Counselor | Completed Game | +100 | |
Counselor | Broken Switch Repair | +100 | |
Counselor | Called Tommy Jarvis | 1 time | +100 |
Counselor | Called Police | 1 time | +150 |
Counselor | Fortification | 1 time | +25 |
Counselor | Trap Activated | +50 | |
Counselor | Sprinting Window Jump | 1 time | +50 |
Counselor | Jason Stuns | +50 | |
Counselor | Jason Kill | +1000 | |
Counselor | Betrayal | -1000 | |
Counselor | Escape | 1 time | +250 |
Jason | Counselor Kill | +100 | |
Jason | Window Break | +10 | |
Jason | Door Break | +30 | |
Jason | Switch Break | +50 | |
Jason | Trap Ensnarement | +75 | |
Jason | No counselor's escaped | +500 | |
Jason | Time Left (per minute) | +50 |
Customization Points are awarded a flat rate per completed game to both counselors and Jason. These points allow players to purchase in-game perks from the waiting room perk menu.
Type | Name | Description | Cost | Internal Name |
---|---|---|---|---|
Counselor | Dramamine | Removes the nausea effect when out of stamina | 10,000cp | C-Dramamine |
Counselor | First Aid | Start every counselor game with an antiseptic spray | 5,000cp | C-FirstAid |
Counselor | Sat Phone | Start every counselor game with a radio for long-range communication | 20,000cp | C-SatPhone |
Counselor | Ah, Darkness | Counselor can turn off power switches | 5,000cp | C-AhDarkness |
Jason | Part 2 Pickaxe | Requires Part2 Jason to be selected - wields Jason with a iron pickaxe instead of an axe | 10,000cp | J-Part2PickAxe |
Jason | Axe Throw | When killing a counselor, the last hit throws Jason's axe spinning through the air to | 15,000cp | J-AxeThrow |