(All function in DBMT is designed by DBMT user group, leave a issue in Issue page to make DBMT better.)
-
DBMT have some close source program like:
-
Plugins/DBMT.exe (Planing to move all code from C++ close source(https://github.com/StarBobis/DBMT-CPP) to DBMT-Core open source,it will need some time, maybe 3-6 months)
-
Plugins/texconv.exe (I can't stop to use it,it's useful in texture batch convert, see: https://github.com/microsoft/DirectXTex/wiki/Texconv)
-
3Dmigoto Loader.exe, 3Dmigoto Loader-ByPassACE.exe, CreateSuspendedProcess.exe (they come from old open source DBMT repository: https://github.com/StarBobis/DBMT-CPP)
-
d3d11.dll (comes from https://github.com/StarBobis/3Dmigoto-GameMod-Fork)
-
take your own risk to use them, all exe/dll can be manually replace with GIMI/XXMI's exe/dll if you think DBMT's dll/exe is in great dangers.
-
DBMT will finally fully open source with C# to let community maintain it easily.
(DBMT is in heavily reconstructor and redevelopment due to bad C++ shit code,the fully open source version will be later.)
Discord: https://discord.gg/sMdsGAptss
DBMT's Blender Plugin.Catter
Great Mod Manager XXMM
DBMT's tutorial document DBMT Document
MOD production related MOD Technical documentation
THIS TOOL IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
HEREBY, THE USER SHALL BEAR ALL RESPONSIBILITIES THAT MAY ARISE FROM THE USE BY THE USER.