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Basic hit confirm and combo generation

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@Reithan Reithan released this 21 Oct 01:27
· 8 commits to master since this release

This release includes only Ibuki, using an XML move list.
Other characters may be added to the character XML files in the Resources folder, but will be processed using Ibuki's validation.
The generated combos include rudimentary <5-hit hit confirm combos and basic combos of 2-10 moves that don't utilize VT, VS, or Critical Arts.
Combos are generated in a multi-threaded algorithm utilizing STL Concurrency's Task Group class and are displayed to the console as well as saved to text files local to the executable.