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Kizari edited this page Aug 17, 2023
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The goal of this Wiki is to provide a central knowledgebase for FFXV modding.
We regularly update this Wiki with more information, so please check back from time-to-time.
This covers exporting game assets from XV including models, textures, environments, terrains, and more. Recommended beginner guide |
Options here are currently limited, but these cover all manner of mods not covered by Steam Workshop mods. Recommended beginner guide |
These cover outfits, weapons, and some model replacements. These mods are the most beginner friendly. Recommended beginner guide |
If you'd like to contribute an article to this Wiki or issue a correction, please open an issue with the "documentation" tag.
Important Resources
Flagrum
Asset Management
Gameplay Mods
Visual Scripting
- Part 1: Introduction to Visual Scripting
- Part 2: Anatomy of a Sequence
- Part 3: Removing Existing Behaviour
- Part 4: Adding New Behaviour
Script Editing
Preliminary Level Editing
Miscellaneous
Steam Workshop Mods
Full Tutorials
- Creating a Weapon Mod from Start to Finish
- Creating an Outfit Mod from Start to Finish
- Porting an old MO Mod
Advanced Guides
- Setting up Flagrum Materials
- Ambient Occlusion (AO) and Texture Baking
- Metallic/Roughness/Specular (MRS)
- Character Effects (Vertex Colours)
Documentation