Godot-DragonBones v0.2.4
- Fix potential crash when
DragonBonesArmature
is freed by changing scene. - Add
_to_string()
to bound classes.
Full Changelog: v0.2.3...v0.2.4
DragonBonesArmature
is freed by changing scene._to_string()
to bound classes.Full Changelog: v0.2.3...v0.2.4