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# Turn-based Chess-like Game | ||
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This project implements a turn-based chess-like game with a server-client architecture, utilizing websockets for real-time communication and a web-based user interface. | ||
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## Getting Started | ||
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These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. | ||
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### Prerequisites | ||
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- Node.js | ||
- npm (Node Package Manager) | ||
- A modern web browser | ||
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### Installation | ||
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1. Clone the repository: https://github.com/yazdanhaider/Yazdan_Haider_21BCE10015 | ||
2. Navigate to the server directory: cd/Yazdan_Haider_21BCE10015/server | ||
3. Install the required dependencies: npm i | ||
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### Running the Game | ||
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1. Start the server: npm start | ||
2. Now backend run successfully | ||
3. Now open the `index.html` file in your web browser using a live server. | ||
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## Game Rules | ||
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[Include the game rules you provided here] | ||
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## Built With | ||
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- Node.js - Server-side runtime | ||
- Express - Web application framework | ||
- WebSocket - Real-time communication protocol | ||
- HTML/CSS/JavaScript - Front-end technologies | ||
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## Authors | ||
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- Your Name | ||
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## License | ||
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This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details |