The idea behind this project is to evaluate changes in the behaviour of an agent when mechanisms similar to incentive saliency are introduced inside a simple Temporal Difference Learning algorithm.
Agents equipped with incentive salience mechanisms will be prone to show a bias towards saliency-prone rewards (i.e., violet boxes) while they will treat other rewards (i.e., golden boxes) normally.
- Create environments using text files.
- Parametrically vary the susceptibility of an agent to saliency effects.
- Simulate the behaviour of different agents within different environments.
- Analize the results and visualize the behaviour of agents.
Normal Agent
normal_grid_10000.mp4
Biased Agent
addicted_01_grid_10000.mp4
Normal Agent
normal_wall_10000.mp4
Biased Agent
addicted_01_wall_10000.mp4
Normal Agent
normal_triple_wall_10000.mp4
Biased Agent
addicted_01_triple_wall_10000.mp4
Normal Agent
normal_treasure_island_10000.mp4
Biased Agent
addicted_01_treasure_island_10000.mp4
Normal Agent
normal_maze_10000.mp4
Biased Agent
addicted_01_maze_10000.mp4
Normal Agent
normal_tbone_10000.mp4
Biased Agent