UMA 2.13 RC 4
UMA 2.13 RC 4
Bugs fixed:
Refactored DCA editor for possible slowdown issues
Toon Materials had wrong shader keywords
AvatarDefinition shader parameters causing problems with old compressed strings.
Material inspector wouldn't allow update in Channels (kept being overwritten). Now updates correctly, and updates any current SRP override if found.
Photobooth colors fixed for white "dummy" pics
Bad brace when Burst Compile options chose.
Shaderpackager editor folder now excludes editor folder from build (why it needs this, I do not know, should already be excluded...)
Logging removed from SkinnedMeshCombiner
New features:
New menu option to build UMA samples to show how to safely compile with addressables (only appears when addressables is enabled)
Added UMAKeepChain. But don't use it yet, its broken.