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Open Realm of Stars 0.20.0Beta

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@tuomount tuomount released this 10 Dec 20:54
· 1431 commits to master since this release

New Features and updates

  • Adds two new space races:
    • Alteirians, Space race which only live in space orbitals not on planet surface.
    • Smaugirians, Space race that can put weapons to freighters and those are still counted as unarmed.
  • Overloading scanner may reveal overloaded cloaked ship during combat.
  • New Perks:
    • Cruel, Power hungry leader wanna be who has killed heirs
    • Engineering, Decreases component failure during overloads.
  • Game lost view which is shown when human realm is lost.
  • Adds tutorial texts about victory conditions during game play.
  • New star background is being procedural generated when game starts.
  • AI Difficulties:
    • Weak, Pretty much same AI that was on previous versions
    • Normal, Improved AI exploration.
    • Challenging, Even more improved AI exploration and other new tricks.
  • Two Rings at game start up. Ancient realms start from inner rings and others from outer rings.
  • Corrupted perk may give leader wealth perk.
  • Default colors are added for each realm.
  • Challenging AI cannot be blocked by moving any fleet on orbit. It will send another fleet to destroy it.
  • Possibility to choose when game is created that not all news are shown to human player. Only those realms which human has met.
  • Now each space race could have own tech tree. There are some tech that are not available for each space race.
  • Clicking enemy ship at combat causes automatically shoot with best weapon.
  • New random event images:
    • Terrorist attack
    • Catastrophic accident
    • Accident
    • Leader level up

Bug fixes

  • Fixes issue where AI never checked border crossing if AI realm did not have any fleets in use.
  • Fixes issue where AI never started war against human player no matter how many times borders were crossed.
  • Fixes issue where auto exploring did not inform about newly discovered planets, space anchors and anomalies.
  • Fixes issue where AI's diplomatic delegation knew realm planet location which had not met yet.
  • Fixes issue where governor bonuses were calculated twice.
  • Fixes issue where non full screen is no longer resize able during game play. Resizing is done only from Options menu.
  • Fixes issue where news about governor death during planet conquest was not shown.
  • Fixes that AI no longer uses small freighters as a scout ship. This prevented freighters to use as a freighters.
  • Fixes Orbital weapon range.
  • Fixes issue where privateer ships did not attack against orbitals.
  • Fixes realm lost news showing if non-ancient realm has been lost.
  • Fixes and improves building description texts.