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Simon Property Group
- Indiana
Starred repositories
Docker container to continuously sync Obsidian markdown notes from GitHub and publish it for the webs
A blazing fast, low footprint pixel art editor built with raylib, featuring a customizable canvas, multiple color palettes, and frame management for animations.
ElRojo / MiSTerRFID
Forked from javiwwweb/MisTerRFIDEnables RFID card launching of games for MiSTer FPGA
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
🐘 PHP library to query Minecraft servers
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
An Intellij plugin for 6502 assembly projects (ca65 syntax)
Eureka is a cross-platform map editor for the DOOM engine games.
Resilience4j is a fault tolerance library designed for Java8 and functional programming
This is a starter kit for developing Nintendo Entertainment System games using 6502 Assembly language
A curated list of awesome books, tutorials, courses, and resources for the Spring framework ecosystem.
Text databases of last names from various countries
ShellCheck, a static analysis tool for shell scripts
An attempt to translate the original Super Mario Bros. for the NES to readable C/C++
Collection of test ROMs for testing a NES emulator.
cjs's documentation and notes related to systems engineering
All Algorithms implemented in Python
A toolkit for developing and deploying serverless Python code in AWS Lambda.
A new approach to teaching NES assembly development
Metroid for NES in 6502 Assembly, MMC3 port.
NES zombie survival game made to be hacked
Easily train your own text-generating neural network of any size and complexity on any text dataset with a few lines of code.
wadc - A programming language for the construction of Doom maps