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feat: add math/base/special/cfloorf
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PR-URL: #3058
Closes: #649

Reviewed-by: Philipp Burckhardt <[email protected]>
Reviewed-by: Gunj Joshi <[email protected]>
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aayush0325 authored Nov 11, 2024
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236 changes: 236 additions & 0 deletions lib/node_modules/@stdlib/math/base/special/cfloorf/README.md
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<!--
@license Apache-2.0
Copyright (c) 2024 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->

# cfloorf

> Round a single-precision complex floating-point number toward negative infinity.

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@kgryte

kgryte Nov 15, 2024

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@gunjjoshi Would you mind updating the descriptions throughout this package and cfloor, cceil, and cceilf, etc, to say something similar to

Round each component of a single-precision complex floating-point number toward negative infinity.

This will ensure that our descriptions match cround and be more accurate in what they do. As there are many complex number infinities, saying that we are rounding toward "negative infinity" is not correct.

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@gunjjoshi

gunjjoshi Nov 15, 2024

Member

Sure, I'll update them!

<section class="usage">

## Usage

```javascript
var cfloorf = require( '@stdlib/math/base/special/cfloorf' );
```

#### cfloorf( z )

Rounds a single-precision complex floating-point number toward negative infinity.

```javascript
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var real = require( '@stdlib/complex/float32/real' );
var imag = require( '@stdlib/complex/float32/imag' );

var v = cfloorf( new Complex64( -4.2, 5.5 ) );
// returns <Complex64>

var re = real( v );
// returns -5.0

var im = imag( v );
// returns 5.0

v = cfloorf( new Complex64( 9.99999, 0.1 ) );
// returns <Complex64>

re = real( v );
// returns 9.0

im = imag( v );
// returns 0.0

v = cfloorf( new Complex64( 0.0, 0.0 ) );
// returns <Complex64>

re = real( v );
// returns 0.0

im = imag( v );
// returns 0.0

v = cfloorf( new Complex64( NaN, NaN ) );
// returns <Complex64>

re = real( v );
// returns NaN

im = imag( v );
// returns NaN
```

</section>

<!-- /.usage -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var uniform = require( '@stdlib/random/base/uniform' ).factory;
var cfloorf = require( '@stdlib/math/base/special/cfloorf' );

var rand = uniform( -50.0, 50.0 );
var z;
var i;
for ( i = 0; i < 100; i++ ) {
z = new Complex64( rand(), rand() );
console.log( 'cfloorf(%s) = %s', z, cfloorf( z ) );
}
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/math/base/special/cfloorf.h"
```

#### stdlib_base_cfloorf( z )

Rounds a single-precision complex floating-point number toward negative infinity.

```c
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/real.h"
#include "stdlib/complex/float32/imag.h"

stdlib_complex64_t z = stdlib_complex64( 2.5f, -1.5f );

stdlib_complex64_t out = stdlib_base_cfloorf( z );

float re = stdlib_complex64_real( out );
// returns 2.0f

float im = stdlib_complex64_imag( out );
// returns -2.0f
```

The function accepts the following arguments:

- **z**: `[in] stdlib_complex64_t` input value.

```c
stdlib_complex64_t stdlib_base_cfloorf( const stdlib_complex64_t z );
```
</section>
<!-- /.usage -->
<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
<section class="notes">
</section>
<!-- /.notes -->
<!-- C API usage examples. -->
<section class="examples">
### Examples
```c
#include "stdlib/math/base/special/cfloorf.h"
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/reim.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex64_t x[] = {
stdlib_complex64( 3.14f, 1.5f ),
stdlib_complex64( -3.14f, -1.5f ),
stdlib_complex64( 0.0f, 0.0f ),
stdlib_complex64( 0.0f / 0.0f, 0.0f / 0.0f )
};
stdlib_complex64_t v;
stdlib_complex64_t y;
float re1;
float im1;
float re2;
float im2;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
y = stdlib_base_cfloorf( v );
stdlib_complex64_reim( v, &re1, &im1 );
stdlib_complex64_reim( y, &re2, &im2 );
printf( "cfloorf(%f + %fi) = %f + %fi\n", re1, im1, re2, im2 );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var randu = require( '@stdlib/random/base/randu' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var real = require( '@stdlib/complex/float32/real' );
var imag = require( '@stdlib/complex/float32/imag' );
var uniform = require( '@stdlib/random/base/uniform' );
var isArray = require( '@stdlib/assert/is-array' );
var floorf = require( '@stdlib/math/base/special/floorf' );
var pkg = require( './../package.json' ).name;
var cfloorf = require( './../lib' );


// MAIN //

bench( pkg, function benchmark( b ) {
var values;
var y;
var i;

values = [
new Complex64( uniform( -500.0, 500.0 ), uniform( -500.0, 500.0 ) ),
new Complex64( uniform( -500.0, 500.0 ), uniform( -500.0, 500.0 ) )
];

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
y = cfloorf( ( values[ i%values.length ] ) );
if ( isnanf( real( y ) ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( imag( y ) ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});

bench( pkg+'::manual', function benchmark( b ) {
var re;
var im;
var y;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
re = ( randu()*1000.0 ) - 500.0;

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@kgryte

kgryte Nov 14, 2024

Member

@gunjjoshi This isn't a "fair" benchmark comparison. We should convert to something similar as L43. Otherwise, number generation is likely to skew benchmark results.

im = ( randu()*1000.0 ) - 500.0;
y = [ floorf( re ), floorf( im ) ];
if ( y.length === 0 ) {
b.fail( 'should not be empty' );
}
}
b.toc();
if ( !isArray( y ) ) {
b.fail( 'should return an array' );
}
b.pass( 'benchmark finished' );
b.end();
});
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var resolve = require( 'path' ).resolve;
var bench = require( '@stdlib/bench' );
var uniform = require( '@stdlib/random/base/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var real = require( '@stdlib/complex/float32/real' );
var tryRequire = require( '@stdlib/utils/try-require' );
var pkg = require( './../package.json' ).name;


// VARIABLES //

var cfloorf = tryRequire( resolve( __dirname, './../lib/native.js' ) );
var opts = {
'skip': ( cfloorf instanceof Error )
};


// MAIN //

bench( pkg+'::native', opts, function benchmark( b ) {
var values;
var y;
var i;

values = [
new Complex64( uniform( -500.0, 500.0 ), uniform( -500.0, 500.0 ) ),
new Complex64( uniform( -500.0, 500.0 ), uniform( -500.0, 500.0 ) )
];

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
y = cfloorf( values[ i % values.length ] );
if ( isnanf( real( y ) ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( real( y ) ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
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Coverage Report

Package Statements Branches Functions Lines
math/base/special/cfloorf $\color{green}252/252$
$\color{green}+100.00\%$
$\color{green}5/5$
$\color{green}+100.00\%$
$\color{green}2/2$
$\color{green}+100.00\%$
$\color{green}252/252$
$\color{green}+100.00\%$

The above coverage report was generated for the changes in this push.

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