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Auto Sync From ParaTranz
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shabbywu committed Sep 1, 2024
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64 changes: 32 additions & 32 deletions zh_CN.UTF-8/json/.lock
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"locked": 0,
"createdAt": "2023-05-13T14:17:37.083Z",
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"scripts/ambitions/oaths/oath_of_dominion_ambition.json": {
"id": 918402,
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"locked": 0,
"createdAt": "2023-05-13T14:17:43.544Z",
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},
"scripts/config/spawnlist_master.json": {
"id": 918419,
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"locked": 0,
"createdAt": "2023-05-13T14:17:44.396Z",
"updatedAt": "2023-06-30T08:56:13.697Z",
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"scripts/config/tactical.json": {
"id": 918421,
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"locked": 0,
"createdAt": "2023-05-13T14:17:45.456Z",
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"scripts/config/world.json": {
"id": 918423,
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"locked": 0,
"createdAt": "2023-05-13T14:19:39.069Z",
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"scripts/entity/world/settlements/buildings/marketplace_building.json": {
"id": 918691,
Expand Down Expand Up @@ -9896,8 +9896,8 @@
"locked": 0,
"createdAt": "2023-05-13T14:20:57.506Z",
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"scripts/events/events/dlc2/location/ancient_statue_event.json": {
"id": 918896,
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"locked": 0,
"createdAt": "2023-05-13T14:24:08.636Z",
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"scripts/items/armor/named/golden_scale_armor.json": {
"id": 919368,
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"locked": 0,
"createdAt": "2023-05-13T14:25:46.629Z",
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"scripts/items/loot/looted_valuables_item.json": {
"id": 919588,
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"total": 19,
"translated": 19,
"disputed": 0,
"checked": 13,
"reviewed": 13,
"checked": 12,
"reviewed": 12,
"hidden": 0,
"locked": 0,
"createdAt": "2023-05-13T14:30:52.979Z",
"updatedAt": "2023-06-26T05:49:30.372Z",
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},
"scripts/skills/backgrounds/slave_barbarian_background.json": {
"id": 920231,
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"locked": 0,
"createdAt": "2023-05-13T14:31:23.113Z",
"updatedAt": "2023-06-26T05:49:36.79Z",
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"sha256": "8d8818de3d29b69e4fd1f60de8b7ce7bffbd153414dd1f6f8fe325ead5aed6dd"
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"scripts/skills/effects/nine_lives_effect.json": {
"id": 920298,
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"locked": 1,
"createdAt": "2023-05-13T14:32:22.701Z",
"updatedAt": "2023-06-26T05:49:45.192Z",
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},
"scripts/skills/skill_container.json": {
"id": 920426,
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"total": 6,
"translated": 6,
"disputed": 0,
"checked": 2,
"reviewed": 2,
"checked": 1,
"reviewed": 1,
"hidden": 0,
"locked": 0,
"createdAt": "2023-05-13T14:32:52.347Z",
"updatedAt": "2023-06-26T05:49:50.477Z",
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"sha256": "d19c1f06d7fd1dfcdf2ebffaaf3ddf4c3375298d4b583e902285d893f6d65a1a"
},
"scripts/skills/traits/oath_of_dominion_trait.json": {
"id": 920496,
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"locked": 0,
"createdAt": "2023-05-13T14:33:02.307Z",
"updatedAt": "2023-06-26T05:49:52.258Z",
"modifiedAt": "2024-07-02T02:53:36Z",
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"sha256": "3e448f04a71d5b441d2bacf0f43f7d4ed75670ab0cca67e5288839de4685dacf"
},
"scripts/states/tactical_state.json": {
"id": 920524,
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"locked": 0,
"createdAt": "2023-05-13T14:33:05.329Z",
"updatedAt": "2023-07-05T12:36:11.027Z",
"modifiedAt": "2024-08-02T08:46:05Z",
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"modifiedAt": "2024-08-31T15:36:14Z",
"sha256": "50a9ac8308ff2d0ae38e2cf88a611b3e804c3b9f1584221e8935c76d205cc5d9"
},
"scripts/ui/screens/world/modules/topbar/world_screen_topbar_ambition_module.json": {
"id": 920532,
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"ID": 293403621,
"key": "Your men gain no experience for allied kills.",
"original": "Your men gain no experience for allied kills.",
"translation": "你的人不会从盟友的击杀中获得经验",
"translation": "你的人不会从队友的击杀中获得经验",
"stage": 1,
"context": "this.m.OathBurdenText = 'Your men gain no experience for allied kills.'"
},
{
"ID": 293403622,
"key": "]+10%[/color] damage if there are no allies on adjacent tiles.",
"original": "]+10%[/color] damage if there are no allies on adjacent tiles.",
"translation": "]+10%[/color] 伤害(相邻格没有盟友时",
"translation": "]+10%[/color] 伤害(相邻格没有队友时",
"stage": 1,
"context": "this.m.OathBoonText = 'Your men get [color=' + this.Const.UI.Color.PositiveValue + ']+10[/color] Resolve, [color=' + this.Const.UI.Color.PositiveValue + ']+3[/color] Fatigue Recovery per turn, and deal [color=' + this.Const.UI.Color.PositiveValue + ']+10%[/color] damage if there are no allies on adjacent tiles.'"
},
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4 changes: 2 additions & 2 deletions zh_CN.UTF-8/json/scripts/config/rumors.nut
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"ID": 293405530,
"key": "Are you also here to look for %item% like all those other fools? It is said to lie somewhere %terrain% %direction%. Nothing but hogwash if you ask me...",
"original": "Are you also here to look for %item% like all those other fools? It is said to lie somewhere %terrain% %direction%. Nothing but hogwash if you ask me...",
"translation": "你跟那帮傻子一样,也是来这儿找%item%的吗?听说它就在%direction%边%Terrain%的某个地方。依我看全是胡说八道……",
"translation": "你跟那帮傻子一样,也是来这儿找%item%的吗?听说它就在%direction%边%terrain%的某个地方。依我看全是胡说八道……",
"stage": 1,
"context": "'Are you also here to look for %item% like all those other fools? It is said to lie somewhere %terrain% %direction%. Nothing but hogwash if you ask me...'"
},
Expand All @@ -835,7 +835,7 @@
"ID": 293405533,
"key": "A bewildered patron told me he was held prisoner by some rogues %terrain% %distance% from here. Said they had something real pretty with them. Some sort of curious looking weapon.",
"original": "A bewildered patron told me he was held prisoner by some rogues %terrain% %distance% from here. Said they had something real pretty with them. Some sort of curious looking weapon.",
"translation": "一个惊魂未定的酒客告诉我,他被%distance%处%Terrain%的流氓关起来过。说他们有件相当漂亮的玩意,某种奇形怪状的武器。",
"translation": "一个惊魂未定的酒客告诉我,他被%distance%处%terrain%的流氓关起来过。说他们有件相当漂亮的玩意,某种奇形怪状的武器。",
"stage": 1,
"context": "'A bewildered patron told me he was held prisoner by some rogues %terrain% %distance% from here. Said they had something real pretty with them. Some sort of curious looking weapon.'"
},
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6 changes: 3 additions & 3 deletions zh_CN.UTF-8/json/scripts/config/strings.nut
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Expand Up @@ -363,7 +363,7 @@
"ID": 293405681,
"key": "A great leader of men inspires his followers to overcome their limits. Allies start every battle at confident morale unless prohibited by character traits.",
"original": "A great leader of men inspires his followers to overcome their limits. Allies start every battle at confident morale unless prohibited by character traits.",
"translation": "一个伟大的领袖会激励他的追随者去克服他们的极限。除非性格特征禁止,否则盟友会以自信士气开始每场战斗",
"translation": "伟大的领袖会激励他追随者去突破极限。每场战斗中,队友都会以自信士气开始战斗,性格禁止除外",
"stage": 1,
"context": "InspiringPresence = 'A great leader of men inspires his followers to overcome their limits. Allies start every battle at confident morale unless prohibited by character traits.'"
},
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"ID": 293406116,
"key": "Unlocks the 'Rally' skill which can rally fleeing allies, and raise morale of all nearby allies to a steady level. The higher the Resolve of the character using the skill, the higher the chance to succeed.",
"original": "Unlocks the 'Rally' skill which can rally fleeing allies, and raise morale of all nearby allies to a steady level. The higher the Resolve of the character using the skill, the higher the chance to succeed.",
"translation": "解锁“集结”技能,可以集结逃跑的盟友,并提高附近所有盟友的士气到稳定的等级。使用技能的角色决心越高,成功的几率就越高。",
"translation": "解锁“集结”技能,可以集结逃跑的队友,并将附近所有队友的士气到相对稳定的等级。使用技能的角色决心越高,成功的几率就越高。",
"stage": 1,
"context": "RallyTheTroops = \"Unlocks the 'Rally' skill which can rally fleeing allies, and raise morale of all nearby allies to a steady level. The higher the Resolve of the character using the skill, the higher the chance to succeed.\""
},
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"ID": 293406236,
"key": "I work best alone. With no ally within 3 tiles of distance, gain a [color=",
"original": "I work best alone. With no ally within 3 tiles of distance, gain a [color=",
"translation": "我最好单独行动。如果在3格范围内没有盟友,获得[color=",
"translation": "我最好单独行动。如果3格范围内没有队友,获得[color=",
"stage": 1,
"context": "LoneWolf = 'I work best alone. With no ally within 3 tiles of distance, gain a [color=' + this.Const.UI.Color.PositiveValue + ']15%[/color] bonus to Melee Skill, Ranged Skill, Melee Defense, Ranged Defense, and Resolve.'"
},
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4 changes: 2 additions & 2 deletions zh_CN.UTF-8/json/scripts/config/tip_of_the_day.nut
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Expand Up @@ -363,7 +363,7 @@
"ID": 293406902,
"key": "Use CTRL + Left Click to attack allied parties on the worldmap. This only works if you are currently unemployed.",
"original": "Use CTRL + Left Click to attack allied parties on the worldmap. This only works if you are currently unemployed.",
"translation": "使用CTRL + 左键单击来攻击世界地图上的盟友。仅可在未受雇佣时使用。",
"translation": "使用CTRL + 左键单击来攻击世界地图上的友善队伍。仅可在未受雇佣时使用。",
"stage": 1,
"context": "'Use CTRL + Left Click to attack allied parties on the worldmap. This only works if you are currently unemployed.'"
},
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"ID": 293406919,
"key": "A character with a height level advantage over their opponent is harder to hit.",
"original": "A character with a height level advantage over their opponent is harder to hit.",
"translation": "高地优势使角色更难被对手命中",
"translation": "高度优势使角色更难被对手命中",
"stage": 1,
"context": "'A character with a height level advantage over their opponent is harder to hit.'"
},
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Expand Up @@ -11,7 +11,7 @@
"ID": 293410702,
"key": "Kennel",
"original": "Kennel",
"translation": "狗舍",
"translation": "驯犬屋",
"stage": 1,
"context": "this.m.Name = 'Kennel'"
}
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