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Embedded Rust, audio frequency displayer and instrument tuner

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Frequatuner

Embedded Rust Equalizer and Tuner

An embedded Rust project that has one of the following two processing modes with audio input:

  • Convert audio signal to frequencies with magnitudes, and display them in an animated graphical equalizer
  • Detect the pitch of the audio signal and display a tuner (goal note, adjacent notes and distance to goal note, basically)

The processing mode can be switched by pressing the on-board boot button or with an external button. In equalizer mode the displayed frequency ranges dynamically adapt to the input signal's range.


Hardware used currently is:

  • ESP32S3-c1, version 1.0, including some of its on-board peripherals
  • an AliExpress ledmatrix of 8x32 Ws2812 LEDS that takes a serpentining string of GRB values as input
  • an AliExpress ADC I2S conversion module that includes 3 line-in options.
  • a simple push button

Audio processing is done using crates fundsp, pitch_detector, pitch_detection and rustfft.

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