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Applying time for affecting particle attributes according to duration. #27

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  • setStartTime doesn't make the same effect with applyTime due to life times of particles.
  • addInitializer method added for being able to add custom initializers.

fuatcoskun and others added 4 commits July 23, 2015 17:30
* added GlobalParticlesModifier system to apply custom effects on all of the particles at once (like flashing all particles or fading in and out at the same time)
* added support for starting ParticleSystem from a Fragment (old code would crash because given resource id is not present in the activity's layout file)
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3 participants