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Fixed project settings
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kaedroho committed Jul 29, 2013
1 parent fb10f68 commit b07444a
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Showing 2 changed files with 2 additions and 6 deletions.
4 changes: 2 additions & 2 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,8 @@ core/Debug/
core/Release/
core/BlitzTerrain/Debug/
core/BlitzTerrain/Release/
core/BlitzTerrain_GDK/Debug/
core/BlitzTerrain_GDK/Release/
core/BlitzTerrain/Debug_GDK/
core/BlitzTerrain/Release_GDK/
rttms/Debug/
rttms/Release/
rttms/BlitzTerrain_RTTMSPlugin/Debug/
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4 changes: 0 additions & 4 deletions core/BlitzTerrain/BlitzTerrain.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -145,8 +145,6 @@
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(Platform)\$(Configuration)\</IntDir>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)include;</IncludePath>
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
Expand All @@ -164,7 +162,6 @@
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>E:\Program Files\The Game Creators\Dark Basic Professional Online\Compiler\plugins-user\BlitzTerrain.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<LinkTimeCodeGeneration>
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</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>E:\Program Files\The Game Creators\Dark Basic Professional Online\Compiler\plugins-user\BlitzTerrain.dll</OutputFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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