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update comment in DtCrowdAgentParams
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ikpil committed Jul 8, 2024
1 parent 31b7eaf commit b34b17e
Showing 1 changed file with 6 additions and 14 deletions.
20 changes: 6 additions & 14 deletions src/DotRecast.Detour.Crowd/DtCrowdAgentParams.cs
Original file line number Diff line number Diff line change
Expand Up @@ -24,24 +24,16 @@ namespace DotRecast.Detour.Crowd
/// @ingroup crowd
public class DtCrowdAgentParams
{
/// < Agent radius. [Limit: >= 0]
public float radius;
public float radius; // < Agent radius. [Limit: >= 0]
public float height; // < Agent height. [Limit: > 0]
public float maxAcceleration; // < Maximum allowed acceleration. [Limit: >= 0]
public float maxSpeed; // < Maximum allowed speed. [Limit: >= 0]

/// < Agent height. [Limit: > 0]
public float height;

/// < Maximum allowed acceleration. [Limit: >= 0]
public float maxAcceleration;

/// < Maximum allowed speed. [Limit: >= 0]
public float maxSpeed;

/// Defines how close a collision element must be before it is considered for steering behaviors. [Limits: > 0]
public float collisionQueryRange;

/// < The path visibility optimization range. [Limit: > 0]
public float pathOptimizationRange;

public float pathOptimizationRange; // < The path visibility optimization range. [Limit: > 0]

/// How aggresive the agent manager should be at avoiding collisions with this agent. [Limit: >= 0]
public float separationWeight;

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