Releases: hwi-middle/UnityEZ2Screenshot
Releases · hwi-middle/UnityEZ2Screenshot
1.1.6
Change:
- Change the name 'GetOrAddComponent' which is a extension method of GameObject Class to 'JB_GetOrAddComponet' to avoid conflicting with your own code.
Fix:
- Fix error when building the project. (#1, @NK-Studio)
v1.1.5
Fix:
- General: Fix compilation error in URP/HDRP.
v1.1.4
Fix
- General: Now you can use EZ2Screenshot although you didn't install the Unity Visual Scripting package.
v1.1.3
Fix:
- Fix GUI texts are displayed in English whatever language you set when the Unity Editor enters Play Mode.
v1.1.2
New:
- You can reset all settings at once by clicking the 'Reset All Settings' button.
Changed:
- EZ2Screenshot now remember your settings although you close the window.
Fix:
- Fix typos that were localization not applied.
- Fix conflict GUID between 'SampleScene'(default asset) and 'Built-in Demo' scene.
- Fix conflict GUID between 'Scenes'(default asset) and 'Demo' folder.
v1.1.1
v1.1.0
👋 안녕하세요! 1.1.0 에서는 한국어 지원이 추가되었습니다!
New:
- General: Support Korean.
- General: You can select the language in the dropdown menu at the top of the window.
Change:
- General: All texts in GUI can be translated into any language since they are managed by JSON from now.
Fix:
- Advanced Mode: Description of {Scene} specifier is served now.
v1.0.2
Fix:
- Advanced Mode: Incremental value in index settings does work now.
- Basic Mode: The file name now has a 4-digit index number as shown in the 'Final file name' tab.
v1.0.1
Fix:
- 'Don't Include UI' mode now does work on HDRP.
v1.0.0
First release.