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1.2 Features

lorenzkautzsch edited this page Jul 31, 2022 · 2 revisions

AnimationEditor has various features, all of them are listed below with their respective ways of use.

Add morph

With the addmorph function you can add a new morph to your project. Different properties are automatically added to the new morph. These can then be customized.

Save animation

Configure your animation with AnimationsEditor and save everything in a JSON by pressing Save animation.

Load animation

Load in a previously saved animation by pressing Load JSON.

The Timeline

The timeline shows you your created keyframes of the properties of your selected object. Its bounds are the start- and endtime.

Play animation

With play animation you can play the currently created animation and get a first impression of it.

Reset animation

With reset animation the morphs can be reset to their initial state.

Delete Morph

By choosing the "Delete Morph" Button you can delete a selected Morph.

Activate Properties

By activating a selected Property you can add keyframes to it. On deactivation all keyframes you have added for this property are deleted.

Edit keyframes

By clicking on a keyframe in the timeline for a certain property you can edit it.

Change animation property

To animate the morphs, properties have to be adjusted and keyframes be set. The properties can be selected in the left sidebar and edited in the appearing input fields.