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Fix bug which would have occurred in the case where the user produces a
conversation by repeatedly calling agent.say outside a conversation scene.
Previously the agent would not observe the conversation in that case since the
usual way of observing the conversation happens in the conversation scene, which
this approach bypasses.
Fix bug which would cause a crash if no importance is passed in to memory.
Fix bug in Schelling diagram payoffs component and refactor it.
Fix bug in the Schedule component that adds 'None.' to memory when no events
are scheduled on a given step.