Geode v3.0.0-beta.2
Pre-release
Pre-release
github-actions
released this
19 Jun 20:47
·
654 commits
to main
since this release
Changelog
- (WebRequest) Don't change the method from POST to GET on redirect follow (6ae11dd)
- Make
file::openFolder
actually work on selecting paths on Windows (0309e01) - Hide platform console option on Android (df3d147)
- Add
gd::vector::erase
for Android (c3c2afa) - thanks SpaghettDev - Stop using
android_stl=c++_shared
on mods (100dbdc) - Show confirm dialog directly when updating mods (8f1a9cf)
- Only check for updates once per launch (3313a44)
- Fix various bugs with texture pack reloading (aeaf7f7)
- Fix
Ref
andWeakRef
move assignment (f352503) - Add comma to download counts (de50b98)
- Add check for Texture Loader's fallback function for mod logos (a421047)
- Bring back safe mode UI (6e6dace)
- Fix texture corruption bug on
ModsLayer
(76e2ed4) - Fix
CCArrayExt::value_type
(97d2e44) - Add
AxisAlignment::Between
, for equal space between elements (adc4469) - Add discord and website links to loader mod.json (8792747) - thanks coopeeo
- Make mod updates log into an info log instead of error (815c4a3)
- Hopefully finally fix Windows crashlogs (70fe096)