v0.4.6
This patch release brings a new feature: automatic resource fixing! If Geode is missing resources, they are automatically downloaded on startup.
Additions
- Automatically checks & downloads loader resources if they are missing / corrupt on startup
- CMake rework;
GeodeFile.cmake
now checks and verifies CLI version - Add optional
DONT_INSTALL
parameter tocreate_geode_file
- Add
package_geode_resources_now
command for packaging resources at configure time and creating a header with their calculated hashes - Test mods are now no longer automatically installed
Fixes
- Fix
getSceneDelegate
- Change
CCArrayExt
to useRef