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Feat: Automaton Introduction Ponder #472

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EngineerSmith
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This PR starts work on #260. It adds 1 ponder (w/ 3 scenes) and 1 ponder tag for all future ponder tutorials. It shouldn't break anything™️, as it's all new files that have no conflicts.
It focuses on the following ponder scenes to get across to the player about automatons:

Scene1:

  • No eat, sleep, or damage (Indestructible)

Scene2:

  • Triple Jump

Scene3:

  • Personal Assembler
  • Break any blocks (30 meter distance)


const textSound = "block.enchantment_table.use"

var lastScene_text, lastTicks, lastPosition
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should probably use let like static analysis says

return text
}

var lastScene_parrotMove, lastParrot
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Let here too

@Yarden-zamir Yarden-zamir merged commit f0aed3c into game-design-driven:main Jan 5, 2024
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2 participants