This Java application demonstrates a basic screen sharing functionality between a server and client. The server captures its screen using the Robot
class, converts the images to bytes, and sends them to connected clients. Clients receive the images and display them in a graphical user interface.
Server.java
: Server-side code responsible for capturing the screen and transmitting the images to connected clients.Client.java
: Client-side code that connects to the server, receives the screen captures, and displays them in a graphical window.
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Compile the Java files:
javac Server.java javac Client.java
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Run the Server:
java Server
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Run the Client:
java Client
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Replace the placeholder IP address:
In
Client.java
, replace the placeholder IP address ("10.160.65.83"
) with the actual IP address of the server.
-
Java SE Development Kit (JDK):
Ensure you have the necessary JDK installed to compile and run the Java code.
-
Adjust Capture Frequency:
Modify the delay in the server's
Thread.sleep()
to control the frequency of screen captures. Smaller values result in more frequent captures. -
Specify Capture Region:
The code captures the entire screen. If specific regions need to be captured, adjustments to the
Rectangle
in theRobot.createScreenCapture()
method may be necessary.
- This application is designed for educational purposes and may lack robust security features. It is advisable to implement encryption and authentication mechanisms for a production environment.
- This application is a simplified example and may not handle advanced features or security considerations that might be necessary in a production environment.
This code is provided under the MIT License. Feel free to customize and use it in your projects.