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Merge pull request #130 from aimclub/feature/split_config
Refactoring control optimize class
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from rostok.block_builder_api.block_blueprints import EnvironmentBodyBlueprint | ||
from rostok.control_chrono.controller import ConstController | ||
from rostok.control_chrono.tendon_controller import TendonControllerParameters, TendonController_2p | ||
from rostok.criterion.criterion_calculation import SimulationReward, TimeCriterion | ||
from rostok.graph_grammar.graphgrammar_explorer import random_search_mechs_n_branch | ||
from rostok.library.rule_sets.simple_designs import get_three_link_one_finger, get_two_link_three_finger | ||
from rostok.simulation_chrono.simulation_scenario import GraspScenario | ||
from rostok.trajectory_optimizer.control_optimizer import ConstTorqueOptiVar, GlobalOptimisationEachSim, BruteForceOptimisation1D, TendonForceOptiVar | ||
from rostok.library.obj_grasp import objects | ||
from rostok.utils.numeric_utils import Offset | ||
from rostok.library.rule_sets.rulset_simple_fingers import create_rules | ||
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def get_tendon_cfg(): | ||
tendon_controller_cfg = TendonControllerParameters() | ||
tendon_controller_cfg.amount_pulley_in_body = 2 | ||
tendon_controller_cfg.pulley_parameters_for_body = { | ||
0: [Offset(-0.14, True), Offset(0.005, False, True), | ||
Offset(0, True)], | ||
1: [Offset(-0.14, True), Offset(-0.005, False, True), | ||
Offset(0, True)] | ||
} | ||
tendon_controller_cfg.starting_point_parameters = [ | ||
Offset(-0.02, False), Offset(0.025, False), | ||
Offset(0, True) | ||
] | ||
tendon_controller_cfg.tip_parameters = [ | ||
Offset(-0.3, True), Offset(-0.005, False, True), | ||
Offset(0, True) | ||
] | ||
return tendon_controller_cfg | ||
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if __name__ == '__main__': | ||
VIS = False | ||
tendon_controller_cfg = get_tendon_cfg() | ||
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gpesk_tendon1 = GraspScenario(0.002, 1, TendonController_2p) | ||
gpesk_tendon1.grasp_object_callback = objects.get_object_box(0.1, 0.1, 0.1, 0) | ||
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gpesk_tendon2 = GraspScenario(0.002, 1, TendonController_2p) | ||
gpesk_tendon2.grasp_object_callback = objects.get_object_box(0.1, 0.1, 0.1, 1) | ||
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gpesk_const1 = GraspScenario(0.001, 1, ConstController) | ||
gpesk_const1.grasp_object_callback = objects.get_object_box(0.1, 0.1, 0.1, 0) | ||
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gpesk_const2 = GraspScenario(0.001, 1, ConstController) | ||
gpesk_const2.grasp_object_callback = objects.get_object_box(0.1, 0.1, 0.1, 1) | ||
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simulation_rewarder = SimulationReward(verbosity=0) | ||
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graph = get_two_link_three_finger() | ||
graph_finger = get_three_link_one_finger() | ||
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tendon_optivar = TendonForceOptiVar(tendon_controller_cfg, simulation_rewarder, -45) | ||
tendon_optivar.is_vis = VIS | ||
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const_optivar = ConstTorqueOptiVar(simulation_rewarder, -45) | ||
const_optivar.is_vis = VIS | ||
direct_args = {"maxiter": 2} | ||
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global_const = GlobalOptimisationEachSim([gpesk_const1, gpesk_const2], const_optivar, (0, 10), | ||
direct_args) | ||
res = global_const.calculate_reward(graph_finger) | ||
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brute_const = BruteForceOptimisation1D([0, 10, 15, 20], [gpesk_const1, gpesk_const2], | ||
const_optivar, | ||
#weights = [2, 3], | ||
num_cpu_workers=4, | ||
timeout_parallel=7) | ||
res = brute_const.calculate_reward(graph_finger) | ||
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brute_tendon = BruteForceOptimisation1D([0, 10], [gpesk_tendon1, gpesk_tendon2], | ||
tendon_optivar, | ||
num_cpu_workers=1) | ||
res = brute_tendon.calculate_reward(graph) | ||
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global_opti_tendon = GlobalOptimisationEachSim([gpesk_tendon1, gpesk_tendon2], tendon_optivar, | ||
(0, 10), direct_args) | ||
res = global_opti_tendon.calculate_reward(graph) | ||
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pass |
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