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- add non-x64-windows setup scripts from gzdoom, update copyright in …
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#!/bin/bash | ||
#** | ||
#** auto-setup-linux.sh | ||
#** Automatic (easy) setup and build script for Linux | ||
#** | ||
#** Note that this script assumes you have both 'git' and 'cmake' installed properly and in your PATH! | ||
#** This script also assumes you have installed a build system that cmake can automatically detect. | ||
#** Such as GCC or Clang. Requires appropriate supporting libraries installed too! | ||
#** Without these items, this script will FAIL! So make sure you have your build environment properly | ||
#** set up in order for this script to succeed. | ||
#** | ||
#** The purpose of this script is to get someone easily going with a full working compile of Raze. | ||
#** This allows anyone to make simple changes or tweaks to the engine as they see fit and easily | ||
#** compile their own copy without having to follow complex instructions to get it working. | ||
#** Every build environment is different, and every computer system is different - this should work | ||
#** in most typical systems under Windows but it may fail under certain types of systems or conditions. | ||
#** Not guaranteed to work and your mileage will vary. | ||
#** | ||
#** Prerequisite Packages used in testing (from Linux Mint-XFCE): | ||
#** nasm autoconf libtool libsystemd-dev clang-15 libx11-dev libsdl2-dev libgtk-3-dev | ||
#** | ||
#**--------------------------------------------------------------------------- | ||
#** Copyright 2024 Rachael Alexanderson and the GZDoom team | ||
#** All rights reserved. | ||
#** | ||
#** Redistribution and use in source and binary forms, with or without | ||
#** modification, are permitted provided that the following conditions | ||
#** are met: | ||
#** | ||
#** 1. Redistributions of source code must retain the above copyright | ||
#** notice, this list of conditions and the following disclaimer. | ||
#** 2. Redistributions in binary form must reproduce the above copyright | ||
#** notice, this list of conditions and the following disclaimer in the | ||
#** documentation and/or other materials provided with the distribution. | ||
#** 3. The name of the author may not be used to endorse or promote products | ||
#** derived from this software without specific prior written permission. | ||
#** | ||
#** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | ||
#** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | ||
#** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | ||
#** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | ||
#** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | ||
#** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
#** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
#** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
#** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | ||
#** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
#**--------------------------------------------------------------------------- | ||
#** | ||
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||
# -- Always operate within the build folder | ||
BUILDFOLDER=$(dirname "$0")/build | ||
|
||
if [ ! -d "$BUILDFOLDER" ]; then | ||
mkdir "$BUILDFOLDER" | ||
fi | ||
cd "$BUILDFOLDER" | ||
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||
if [ -d "vcpkg" ]; then | ||
git -C ./vcpkg pull | ||
fi | ||
if [ ! -d "vcpkg" ]; then | ||
git clone https://github.com/microsoft/vcpkg | ||
fi | ||
if [ -d "zmusic" ]; then | ||
git -C ./zmusic fetch | ||
fi | ||
if [ ! -d "zmusic" ]; then | ||
git clone https://github.com/zdoom/zmusic | ||
fi | ||
if [ -d "zmusic" ]; then | ||
git -C ./zmusic checkout 1.1.12 | ||
fi | ||
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||
if [ ! -d "zmusic/build" ]; then | ||
mkdir zmusic/build | ||
fi | ||
if [ ! -d "vcpkg_installed" ]; then | ||
mkdir vcpkg_installed | ||
fi | ||
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cmake -S ./zmusic -B ./zmusic/build \ | ||
-DCMAKE_TOOLCHAIN_FILE=../vcpkg/scripts/buildsystems/vcpkg.cmake \ | ||
-DVCPKG_LIBSNDFILE=1 \ | ||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \ | ||
-DVCPKG_INSTALLLED_DIR=../vcpkg_installed/ | ||
pushd ./zmusic/build | ||
make -j $(nproc) | ||
popd | ||
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cmake -S .. -B . \ | ||
-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake \ | ||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \ | ||
-DVCPKG_INSTALLLED_DIR=./vcpkg_installed/ | ||
make -j $(nproc); rc=$? | ||
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# -- If successful, show the build | ||
if [ $rc -eq 0 ]; then | ||
if [ -f raze ]; then | ||
xdg-open . | ||
fi | ||
fi | ||
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exit $rc |
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@echo off | ||
goto aftercopyright | ||
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** | ||
** auto-setup-windows-arm.cmd | ||
** Automatic (easy) setup and build script for Windows ARM (cross compiling on x64) - please have a | ||
** build of x64 in your build folder ready before executing this script! | ||
** | ||
** Note that this script assumes you have both 'git' and 'cmake' installed properly and in your PATH! | ||
** This script also assumes you have installed a build system that cmake can automatically detect. | ||
** Such as Visual Studio Community. Requires appropriate SDK installed too! | ||
** Without these items, this script will FAIL! So make sure you have your build environment properly | ||
** set up in order for this script to succeed. | ||
** | ||
** The purpose of this script is to get someone easily going with a full working compile of Raze. | ||
** This allows anyone to make simple changes or tweaks to the engine as they see fit and easily | ||
** compile their own copy without having to follow complex instructions to get it working. | ||
** Every build environment is different, and every computer system is different - this should work | ||
** in most typical systems under Windows but it may fail under certain types of systems or conditions. | ||
** Not guaranteed to work and your mileage will vary. | ||
** | ||
**--------------------------------------------------------------------------- | ||
** Copyright 2024 Rachael Alexanderson and the GZDoom team | ||
** All rights reserved. | ||
** | ||
** Redistribution and use in source and binary forms, with or without | ||
** modification, are permitted provided that the following conditions | ||
** are met: | ||
** | ||
** 1. Redistributions of source code must retain the above copyright | ||
** notice, this list of conditions and the following disclaimer. | ||
** 2. Redistributions in binary form must reproduce the above copyright | ||
** notice, this list of conditions and the following disclaimer in the | ||
** documentation and/or other materials provided with the distribution. | ||
** 3. The name of the author may not be used to endorse or promote products | ||
** derived from this software without specific prior written permission. | ||
** | ||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | ||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | ||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | ||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | ||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | ||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | ||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
**--------------------------------------------------------------------------- | ||
** | ||
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:aftercopyright | ||
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setlocal | ||
rem -- Always operate within the build-arm folder | ||
if not exist "%~dp0\build-arm" mkdir "%~dp0\build-arm" | ||
pushd "%~dp0\build-arm" | ||
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if exist ..\build\vcpkg if exist ..\build\vcpkg\* git -C ../build/vcpkg pull | ||
if not exist ..\build\vcpkg goto :nobuild | ||
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if exist zmusic if exist zmusic\* git -C ./zmusic pull | ||
if not exist zmusic git clone https://github.com/zdoom/zmusic | ||
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mkdir "%~dp0\build-arm\zmusic\build" | ||
mkdir "%~dp0\build-arm\vcpkg_installed" | ||
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cmake -A ARM64 -S ./zmusic -B ./zmusic/build ^ | ||
-DCMAKE_TOOLCHAIN_FILE=../../build/vcpkg/scripts/buildsystems/vcpkg.cmake ^ | ||
-DVCPKG_LIBSNDFILE=1 ^ | ||
-DVCPKG_INSTALLLED_DIR=../vcpkg_installed/ ^ | ||
-DCMAKE_CROSSCOMPILING=TRUE | ||
cmake --build ./zmusic/build --config Release -- -maxcpucount -verbosity:minimal | ||
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cmake -A ARM64 -S .. -B . ^ | ||
-DCMAKE_TOOLCHAIN_FILE=../build/vcpkg/scripts/buildsystems/vcpkg.cmake ^ | ||
-DZMUSIC_INCLUDE_DIR=./zmusic/include ^ | ||
-DZMUSIC_LIBRARIES=./zmusic/build/source/Release/zmusic.lib ^ | ||
-DVCPKG_INSTALLLED_DIR=./vcpkg_installed/ ^ | ||
-DFORCE_CROSSCOMPILE=TRUE ^ | ||
-DIMPORT_EXECUTABLES=../build/ImportExecutables.cmake | ||
cmake --build . --config RelWithDebInfo -- -maxcpucount -verbosity:minimal | ||
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rem -- If successful, show the build | ||
if exist RelWithDebInfo\raze.exe explorer.exe RelWithDebInfo | ||
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goto :eof | ||
:nobuild | ||
echo Please use auto-setup-windows.cmd to create an x64 build first! |
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