v0.1.0
What's Changed
- feat: add main processing entrypoint by @Claiyc in #16
- fix: updating packages by @BeierKevin in #20
- feat: next design iteration by @Claiyc in #30
- fix: Only Vigad.ts has access to StreamHandler instance by @BeierKevin in #47
- feat(capture-area): add access points by @Claiyc in #49
- feat: capture area selection UI by @BeierKevin in #50
- fix: Update Read.me by @BeierKevin in #57
- feat: Adapt to MVP mock up by @BeierKevin in #59
- Fix: dynamic preview sizing on window size change by @BeierKevin in #61
- feat: tesseract implementation by @Claiyc in #58
- feat: regex matching by @Claiyc in #60
- fix(capture-area): fix scaling by @Claiyc in #64
- Feat/56 configuration for regex inputs by @BeierKevin in #67
- fix(regex): remove substring caching & add genMatches caching by @Claiyc in #68
- fix(regex): matching issues by @Claiyc in #70
- feat: new log design and capture area tooltip by @BeierKevin in #73
New Contributors
- @BeierKevin made their first contribution in #20
Full Changelog: https://github.com/VisualGameData/VIGAD/commits/v0.1.0