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Floor generation now can be used in game #22

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merged 6 commits into from
May 3, 2018

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@olivatooo olivatooo commented May 2, 2018

@olivatooo olivatooo added the enhancement New feature or request label May 2, 2018
@olivatooo olivatooo requested review from sugayaa and igmagollo May 2, 2018 13:40
@olivatooo olivatooo self-assigned this May 2, 2018
* Read The Docs!
*/
#ifndef FLOOR_H
#define FLOOR_H
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Precisamos de um padrão!


}
static bool checkUpNeighbor(TileMap * map)
{
return map->getUp() != NULL;
return map->getUp() != nullptr;
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O que é nullptr?

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NULL | implementation-defined null pointer constant  (macro constant)
-- | --
nullptr_t(C++11) | the type of the null pointer literal nullptr   (typedef)

@olivatooo olivatooo merged commit f8661dd into UncreativeGames:master May 3, 2018
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2 participants