- TownyCultures is an add-on plugin for Towny, which enables "cultures" on Towny servers.
- Players that share a culture have their own "chat" channel.
- Towns choose what culture they want to be a part of.
- Each town has a 'culture' e.g. "Greek", "Celtic", "Roman", "Azurian" etc.
- Each town culture is displayed on the Town screen.
- Town residents can communicate with all other town residents of the same culture (regardless of nation),
using the Culture Channel:/cc <message>
. - Town culture is fluid and dynamic.
There is no central administrator for each culture.
A new culture can be created by a mayor, using:/town set culture <culture>
.
The same command can be used to join an existing culture. - Nations do not create or specify culture in this way.
Instead their culture is the sum of whichever cultures their component towns identify with,
and/or whichever culture(s) they might claim to be affiliated with. - Culture is important in war systems where town transfer-after-invasion is possible,
because although a town might be transferred to an enemy nation,
the residents can continue communicating with their friends in the same culture,
using the Culture Channel:/cc <message>
. - Culture can be shown on your dynmap' town popups.
Add %culture% in your Dynmap-Towny config's InfoWindow. - Culture can be shown using the placeholder: %townycultures_culture%
PLAYER
- `/cc <message>` - As a town resident, talk to others in the same culture
- `/town set culture <culture>` - As a mayor, have the town create or join a culture
ADMIN
- `/ta reload townycultures` - Reload the plugin configs & language files
- '/ta culture alltowns set culture <culture> - Set a culture for all towns
- '/ta culture town <town> set culture <culture> - Set a culture for 1 town
- '/ta culture culturelist - View a book listing the cultures on the server.
- '/ta culture deleteculture <culture> - Deletes the specified culture from the server.
- Download the TownyCultures jar file here: https://github.com/TownyAdvanced/TownyCultures/releases
- Stop your server.
- Drop the jar file into your server's plugins folder.
- Start your server.
- Give mayors the ability to set their town culture using this command:
/ta townyperms group towns.mayor addperm townycultures.set_town_culture
- That's it.
-
townycultures.set_town_culture:
- description: User is able to set town culture. (usually town mayors or assistants)
- default: op
-
townycultures.admin:
- description: User is able to use all TownyCulture admin commands.
- default: op
- children:
- townycultures.admin.reload: true
- townycultures.admin.culturelist: true
- townycultures.admin.deleteculture: true
- townycultures.admin.alltowns: true
- townycultures.admin.town: true
- PreCultureSetEvent - Cancellable event thrown before a Town sets their culture.
%townycultures_culture%
- Shows the player's culture.