Releases
v0.96.3
Added Pictures to Province Events
Increased construction trade minimum to 30% instead of 15
Added minimum military spending of 20% for Great Powers
Added 6 Great Power submod to Niche Submods folder. This simply reduces the number of game GPs to 6 rather than 8.
Added a soldier/brigade balancing mechanic for AI top 5 Great Powers. They should now be able to make better comebacks after getting beaten down.
Western Collapse event now gives every country all of their right cores
The Mormon Exodus decision can't be taken twice both by Deseret and the US
Join the Confederate States of America! decision for Texas can now be taken only after the CSA has already spawned
Added an image to Questioning Our Alliance event
Fire events for New York City, Chicago, Hamburg and Bucharest nerfed
Many events had it's loc adjusted so not to overflow the text
Adjusted Late game inventions for Grain and Fruit
Added some new extra fish RGO effects in some navy techs
Election Loc was fixed and will no longer display bad loc keys
Publication of Durgeshnandini is now a country event, not a province one
Foreign investment screen fixed
Removed two per state reform for Russia's Alexander reform
Approving Melikov Constitution will now bring liberal Westernisers to power
Mexico will become an empire through decision only if Second French Empire exists
Reactionary Pushback to Alexander reforms fixed and should now trigger multiple times as planned, not once
Nerfed Labourer radicalism
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