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Added FTB Teams support for entity filtering (e.g. in Sentry Turrets, Drones etc.)
@player(ftbteam=<uuid>) and @player(ftbteam=short-name) match players in the FTB Teams team of the given UUID or short name
Other modifiers are ftbteam_officer, ftbteam_owner, ftbteam_ally which match players of at least that rank, and ftbteam_enemy which matches players marked as enemies of that team
Changed
Rearranged Sentry Turret GUI a little to provide more horizontal space for the entity filter
Fixed
Fixed a race condition when using Computercraft to control Air Cannons
Drones no longer drop items with Vanishing Curse when they die
Exception: such items will still be dropped if the drone is wrenched by the owning player (and only the owning player)
Show a Programmer error when condition progwidgets have branches on both right and left (true & false), and also a widget connected below
The below path will never be followed in this case, so this indicates a mistake in the program
Fixed a capability caching bug when rotating the Liquid Hopper's input or output
Fixed Security Upgrades in machines not being taken account of on world reload
Fixed Entity Tracker upgrades not working in Ominidirectional Hopper to interface with entity inventories
Fixed Drone crafting widgets causing crashes for some recipes sizes