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Ch3_1. Steering Behaviors _ Basic Steering
SeongjinBak edited this page Aug 10, 2019
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In Ch3, our project has 2 usable scenes.
One for Basic Steering like Seek, Flee, Arrive, Pursuit, Evade and Wander.
And the other for Group Steering like Seperation, Cohesion and Alignment.
There are a bird and fruit.
bird's target is always fruit so his steering behaviors's aim on the fruit.
THE HEADING VECTOR : RED
THE DIRECTION OF VELOCITY : GREEN
THE DIRECTION OF DESIRED VELOCITY : BLUE
There is Circle shape gizmos in Scene view,
so you can check out the target position and the radius of wandering circle.
There are lots of purple colored shells in the scene view. Those are hide-able spots.
The bird will try to hide from the Dark colored shell when you put HIDE button down.
That down-directing arrow is the spot that our bird want it to hide.
There is a Cyan colored vector that directing a Interpose spot.
That vector will be affected by both two green shells position.
Of course, you can modify some values of the bird or agents in the scene
and check those value out.