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New translations translation.json (Finnish)
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{ | ||
"attacks.attack.short": "Atk", | ||
"attacks.attack.long": "Attack", | ||
"attacks.damage.long": "Damage", | ||
"attacks.damage.short": "Dmg", | ||
"attacks.range": "Range", | ||
"attacks.bab": "BAB", | ||
"attacks.globalModifiers": " Modifiers", | ||
"attacks.title": "Attacks", | ||
"attribute.strength.long": "Strength", | ||
"attribute.strength.short": "STR", | ||
"attribute.strength.onehalf": "1.5 * STR", | ||
"attribute.strength.half": "0.5 * STR", | ||
"attribute.dexterity.long": "Dexterity", | ||
"attribute.dexterity.short": "DEX", | ||
"attribute.constitution.long": "Constitution", | ||
"attribute.constitution.short": "CON", | ||
"attribute.intelligence.long": "Intelligence", | ||
"attribute.intelligence.short": "INT", | ||
"attribute.wisdom.long": "Wisdom", | ||
"attribute.wisdom.short": "WIS", | ||
"attribute.charisma.long": "Charisma", | ||
"attribute.charisma.short": "CHA", | ||
"attribute.for": "STR", | ||
"attribute.for.roll": "Roll of Strength", | ||
"attribute.dex": "DEX", | ||
"attribute.dex.roll": "Roll of Dexterity", | ||
"attribute.con": "CON", | ||
"attribute.con.roll": "Roll of Constitution", | ||
"attribute.int": "INT", | ||
"attribute.int.roll": "Roll of Intelligence", | ||
"attribute.sag": "WIS", | ||
"attribute.sag.roll": "Roll of Wisdom", | ||
"attribute.cha": "CHA", | ||
"attribute.cha.roll": "Roll of Charisma", | ||
"attribute.title": "Ability Scores", | ||
"abilities.racials": "Racial Abilities", | ||
"abilities.npc": "Specific Abilities", | ||
"abilities.npc.actions": "Specific Actions", | ||
"abilities.class": "Class Abilities", | ||
"abilities.feats": "Feats", | ||
"bio.physical": "Physical Description", | ||
"bio.background": "Background", | ||
"bio.treasury": "Treasury", | ||
"common.name": "Name", | ||
"common.description": "Description", | ||
"common.notes": "Notes", | ||
"common.no": "No", | ||
"common.yes": "Yes", | ||
"common.value": "Value", | ||
"common.total": "Total", | ||
"config.class": "Class", | ||
"config.classes": "Classes", | ||
"config.level": "Level", | ||
"config.bab": "BAB", | ||
"config.simple_modifiers": "Simple Modifiers", | ||
"config.sm.abilities": "Ability Scores", | ||
"config.sm.strength": "STR Modifier", | ||
"config.sm.dexterity": "DEX Modifier", | ||
"config.sm.constitution": "CON Modifier", | ||
"config.sm.intelligence": "INT Modifier", | ||
"config.sm.wisdom": "WIS Modifier", | ||
"config.sm.charisma": "CHA Modifier", | ||
"config.sm.initiative": "Initiative", | ||
"config.sm.init.modifier": "Init. Modifier", | ||
"config.sm.ac": "Armor class", | ||
"config.sm.ac.touch": "Touch Bonus", | ||
"config.sm.ac.flatfooted": "Flat Footed Bonus", | ||
"config.sm.ac.universal": "Universal Bonus", | ||
"config.sm.saves": "Saving Throws", | ||
"config.sm.saves.reflex": "Reflex Mod.", | ||
"config.sm.saves.fortitude": "Fortitude Mod.", | ||
"config.sm.saves.willpower": "Willpower Mod.", | ||
"config.character-type": "Character type", | ||
"config.ct.player": "Player", | ||
"config.ct.nonplayer": "NPC", | ||
"defenses.armor": "Armor", | ||
"defenses.name": "Name", | ||
"defenses.properties": "Properties", | ||
"defenses.bonus": "Bonus", | ||
"defenses.maximum.dexterity": "Max. Dex.", | ||
"defenses.malus": "Malus", | ||
"defenses.equiped": "Equiped?", | ||
"defenses.shield": "Shield", | ||
"defenses.ac": "Armor Class", | ||
"defenses.ac.normal": "Normal", | ||
"defenses.ac.flatfooted": "Flat Footed", | ||
"defenses.ac.touch": "Touch", | ||
"defenses.title": "Armor & Shield", | ||
"header.buttons.principal": "Principal", | ||
"header.buttons.bio": "Bio", | ||
"header.buttons.spells": "Spells", | ||
"header.buttons.configuration": "Configuration", | ||
"header.character.name": "Name", | ||
"header.character.classes_levels": "Levels", | ||
"header.character.alignment": "Alignment", | ||
"header.character.race": "Race", | ||
"header.character.sex": "Sex", | ||
"header.character.skin": "Skin", | ||
"header.character.hair": "Hair", | ||
"header.character.eyes": "Eyes", | ||
"health.max": "Maximum Hit Points", | ||
"health.current": "Current Hit Points", | ||
"health.temporary": "Temporary Hit Points", | ||
"health.hp": "Hit Points", | ||
"inventory.title": "Inventory", | ||
"inventory.name": "Name", | ||
"inventory.quantity": "Quantity", | ||
"inventory.weight": "Weight", | ||
"inventory.description": "Description", | ||
"masteries.title": "Masteries", | ||
"masteries.type": "Type", | ||
"masteries.description": "Description", | ||
"modifiers.applyTo.long": "Apply To", | ||
"modifiers.applyTo.short": "Apply To", | ||
"modifiers.applyTo.carac_all": "Characteristics (All)", | ||
"modifiers.applyTo.carac_other": "Characteristics", | ||
"modifiers.applyTo.init": "Initiative", | ||
"modifiers.applyTo.speed": "Speed", | ||
"modifiers.applyTo.skill_all": "Skills (All)", | ||
"modifiers.applyTo.skill_other": "Skills", | ||
"modifiers.applyTo.save_all": "Saves (All)", | ||
"modifiers.applyTo.save_ref": "Reflex Saves", | ||
"modifiers.applyTo.save_vig": "Fortitude Saves", | ||
"modifiers.applyTo.save_vol": "Willpower Saves", | ||
"modifiers.applyTo.armor_ca": "Armor Class", | ||
"modifiers.applyTo.armor_cac": "Touch Armor Class", | ||
"modifiers.applyTo.armor_cad": "Flat Footed Armor Class", | ||
"modifiers.applyTo.specify": "Specify", | ||
"modifiers.type": "Type", | ||
"modifiers.type.alchemical": "Alchemical Bonus", | ||
"modifiers.type.circumstance": "Circumstance Modifier", | ||
"modifiers.type.competence": "Competence Modifier", | ||
"modifiers.type.enhancement": "Enhancement Bonus", | ||
"modifiers.type.insight": "Insight Bonus", | ||
"modifiers.type.luck": "Luck Modifier", | ||
"modifiers.type.morale": "Morale Modifier", | ||
"modifiers.type.profane": "Profane Modifier", | ||
"modifiers.type.racial": "Racial Bonus", | ||
"modifiers.type.resistance": "Resistance Bonus", | ||
"modifiers.type.sacred": "Sacred Modifier", | ||
"modifiers.type.divine": "Divine bonus", | ||
"modifiers.type.epic": "Epic bonus", | ||
"modifiers.type.dodge": "Dodge Bonus", | ||
"modifiers.type.deflection": "Deflection Bonus", | ||
"modifiers.type.natural_armor": "Natural Armor Bonus", | ||
"modifiers.type.untyped": "Untyped Bonus", | ||
"modifiers.title": "Global Modifiers", | ||
"npc.misc": "Misc & Notes", | ||
"npc.cr": "CR", | ||
"npc.xp": "XP", | ||
"rolltemplate.attack": "Attack", | ||
"rolltemplate.damage": "Damage", | ||
"rolltemplate.result": "Result", | ||
"rolltemplate.rollof": "Roll of", | ||
"rolltemplate.mastery": "Mastery ", | ||
"rolltemplate.attack.with": "Attack with", | ||
"saves.title": "Saving Throws", | ||
"saves.base": "Base", | ||
"saves.mod": "Mod.", | ||
"saves.reflex": "Reflex", | ||
"saves.ref.roll": "Roll of Reflex", | ||
"saves.willpower": "Willpower", | ||
"saves.vol.roll": "Roll of Willpower", | ||
"saves.fortitude": "Fortitude", | ||
"saves.vig.roll": "Roll of Fortitude", | ||
"sheet-version": "Sheet Version", | ||
"skills.title": "Skills", | ||
"skills.total": "Tot.", | ||
"skills.name": "Name", | ||
"skills.ranks": "Ranks", | ||
"skills.caracteristics": "Carac.", | ||
"skills.malus": "Malus*", | ||
"skills.modifier": "Mod.", | ||
"skills.synergy": "Synergy", | ||
"skills.x2": "X2", | ||
"spells.school": "School", | ||
"spells.incantation": "Incantation Time", | ||
"spells.range": "Range", | ||
"spells.duration": "Duration", | ||
"spells.innate": "Innate", | ||
"spells.left": "Left", | ||
"spells.max": "Maximum", | ||
"spells.spell": "Spell", | ||
"stats.initiative": "Initiative", | ||
"stats.dr": "DR", | ||
"stats.speed": "Speed" | ||
} |