v0.7.0
Pre-release
Pre-release
Features
- Created AnimatorParameterBinding that lets you bind a property on a view-model to a parameter of a Unity animator (thanks @MorganMoon).
- ToggleActiveBinding now supports adapter options.
- The editor prevents you from modifying bindings while the game is playing, which avoids some previously confusing and undocumented behaviour (thanks @MorganMoon).
- Added new adapters
string
🡒DateTime
with culture in adapter options: StringCultureToDateTimeAdapterDateTime
🡒float
: DateTimeToFloatAdapterfloat
🡒DateTime
: FloatToDateTimeAdapterUnityEngine.Color
🡒UnityEngine.ColorBlock
with color to override in adapter options: ColorToColorBlockAdapter
Breaking changes
- Previously publicly accessible fields in AbstractTemplateSelector must now be accessed via properties.
Bug fixes
- Fixed issue where some fields on OneWayPropertyBinding, TwoWayPropertyBinding and EventBinding weren't being detected as modified