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Merge branch 'general-devel' into patch-1
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QuiCM authored Mar 25, 2023
2 parents a90791d + 01b8e52 commit 9231b7d
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Showing 4 changed files with 49 additions and 6 deletions.
3 changes: 3 additions & 0 deletions TShockAPI/DB/CharacterManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -189,6 +189,9 @@ public bool InsertPlayerData(TSPlayer player, bool fromCommand = false)
if (!player.IsLoggedIn)
return false;

if (player.State < 10)
return false;

if (player.HasPermission(Permissions.bypassssc) && !fromCommand)
{
TShock.Log.ConsoleInfo(GetParticularString("{0} is a player name", $"Skipping SSC save (due to tshock.ignore.ssc) for {player.Account.Name}"));
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41 changes: 41 additions & 0 deletions TShockAPI/Handlers/SendTileRectHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,10 @@ public class SendTileRectHandler : IPacketHandler<GetDataHandlers.SendTileRectEv
{
TileID.JungleGrass
} },
{ TileID.AshPlants, new HashSet<ushort>()
{
TileID.AshGrass
} },
};

/// <summary>
Expand Down Expand Up @@ -67,6 +71,10 @@ public class SendTileRectHandler : IPacketHandler<GetDataHandlers.SendTileRectEv
{
9, 10, 11, 12, 13, 14, 15, 16,
} },
{ TileID.AshPlants, new HashSet<ushort>()
{
6, 7, 8, 9, 10,
} },
};

/// <summary>
Expand Down Expand Up @@ -173,6 +181,7 @@ internal void IterateTileRect(NetTile[,] tiles, bool[,] processed, GetDataHandle
}

NetTile newTile = tiles[x, y];

TileObjectData data;

// If the new tile has an associated TileObjectData object, we take the tile and the surrounding tiles that make up the tile object
Expand Down Expand Up @@ -210,10 +219,26 @@ internal void IterateTileRect(NetTile[,] tiles, bool[,] processed, GetDataHandle
case TileID.ShimmerMonolith:
{
// Allowed changes

// Based on empirical tests, these should be some conservative upper bounds for framing values
if (newTile.FrameX != -1 || newTile.FrameY != -1)
{
if (newTile.FrameX is < 0 or > 1000)
{
processed[x, y] = true;
continue;
}
if (newTile.FrameY is < 0 or > 5000)
{
processed[x, y] = true;
continue;
}
}
}
break;
default:
{
processed[x, y] = true;
continue;
}
}
Expand All @@ -233,10 +258,26 @@ internal void IterateTileRect(NetTile[,] tiles, bool[,] processed, GetDataHandle
case TileID.TargetDummy:
{
// Allowed placements

// Based on empirical tests, these should be some conservative upper bounds for framing values
if (newTile.FrameX != -1 || newTile.FrameY != -1)
{
if (newTile.FrameX is < 0 or > 1000)
{
processed[x, y] = true;
continue;
}
if (newTile.FrameY is < 0 or > 500)
{
processed[x, y] = true;
continue;
}
}
}
break;
default:
{
processed[x, y] = true;
continue;
}
}
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8 changes: 2 additions & 6 deletions TShockAPI/TShock.cs
Original file line number Diff line number Diff line change
Expand Up @@ -676,17 +676,13 @@ private void OnItemForceIntoChest(ForceItemIntoChestEventArgs args)

if (args.Chest != null)
{
// After checking for protected regions, no further range checking is necessarily because the client packet only specifies the
// inventory slot to quick stack. The vanilla Terraria server itself determines what chests are close enough to the player.
if (Config.Settings.RegionProtectChests && !Regions.CanBuild((int)args.WorldPosition.X, (int)args.WorldPosition.Y, tsplr))
{
args.Handled = true;
return;
}

if (!tsplr.IsInRange(args.Chest.x, args.Chest.y))
{
args.Handled = true;
return;
}
}
}

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3 changes: 3 additions & 0 deletions docs/changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -107,6 +107,9 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Fixed unable to use Purification/Evil Powder in jungle. (@sgkoishi)
* Set the `GetDataHandledEventArgs.Player` property for the `SyncTilePicking` data handler. (@drunderscore)
* Relaxed custom death message restrictions to allow Inferno potions in PvP. (@drunderscore)
* Allowed Flower Boots to place Ash Flowers on Ash Grass blocks. (@punchready)
* Removed unnecessary range check that artifically shortened quick stack reach. (@boddyn, #2885, @bcat)
* Improved the exploit protection in tile rect handling. (@punchready)

## TShock 5.1.3
* Added support for Terraria 1.4.4.9 via OTAPI 3.1.20. (@SignatureBeef)
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