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@@ -181,6 +181,7 @@ class _GUIHelp { | |
} | ||
} | ||
} | ||
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/** | ||
* @internal | ||
*/ | ||
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/** | ||
* @internal | ||
*/ | ||
export let GrassBaseShader = /*wgsl*/ ` | ||
#include "GlobalUniform" | ||
#include "FragmentOutput" | ||
|
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let GraphicLineCompute = () => { | ||
let code = /*wgsl*/` | ||
#include "GlobalUniform" | ||
|
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@@ -1,2 +1,5 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let GrassAnimCompute_cs = /*wgsl*/` | ||
` |
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let GrassGeometryCompute_cs = /*wgsl*/` | ||
struct GrassNode { | ||
grassCount: f32, | ||
|
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let CircleShape3DCode_cs = /*wgsl*/` | ||
struct CircleShape3D { | ||
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/** | ||
* @internal | ||
*/ | ||
export let EllipseShape3DCode_cs = /*wgsl*/` | ||
struct EllipseShape3D { | ||
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/** | ||
* @internal | ||
*/ | ||
export let Path2DShape3DCode_cs = /*wgsl*/` | ||
struct Path2DShape3D { | ||
|
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let Path3DShape3DCode_cs = /*wgsl*/` | ||
struct Path3DShape3D { | ||
|
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/** | ||
* @internal | ||
*/ | ||
export let RoundRectShape3DCode_cs = /*wgsl*/` | ||
struct RoundRectShape3D { | ||
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3 changes: 3 additions & 0 deletions
3
packages/graphic/compute/shape3d/Shape3DKeyPointCompute_cs.ts
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let ChromaKeyShader = /*wgsl*/` | ||
#include "Common_vert" | ||
#include "Common_frag" | ||
|
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/** | ||
* @internal | ||
*/ | ||
export let VideoShader = /*wgsl*/` | ||
#include "Common_vert" | ||
#include "Common_frag" | ||
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/** | ||
* @internal | ||
*/ | ||
export let ParticleRenderShader = /* wgsl */ ` | ||
#include "Common_vert" | ||
#include "Common_frag" | ||
|
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@@ -1,4 +1,5 @@ | ||
import { FastMath_shader } from './FastMath'; | ||
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||
/** | ||
* @internal | ||
*/ | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
/** | ||
* @internal | ||
*/ | ||
export let BLUR_CsShader: string = /* wgsl */` | ||
#include "GlobalUniform" | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,6 @@ | ||
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||
/** | ||
* @internal | ||
*/ | ||
export let BRDFLUT: string = /*wgsl*/ ` | ||
var<private>PI: f32 = 3.141592653589793; | ||
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