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-Half-baked lots of changes and stuff to prep for integrated server m… #177
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3 errors and 10 warnings
build:
Client/VoxelClient.cs#L48
'IntegratedServer' does not contain a definition for 'JoinLocal' and no accessible extension method 'JoinLocal' accepting a first argument of type 'IntegratedServer' could be found (are you missing a using directive or an assembly reference?)
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build:
Client/VoxelClient.cs#L48
'IntegratedServer' does not contain a definition for 'JoinLocal' and no accessible extension method 'JoinLocal' accepting a first argument of type 'IntegratedServer' could be found (are you missing a using directive or an assembly reference?)
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build
Process completed with exit code 1.
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build:
Core/Game.cs#L11
Non-nullable property 'NativeWindow' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L12
Non-nullable property 'GraphicsDevice' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L13
Non-nullable property 'RenderSystem' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L15
Non-nullable property 'InputManager' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L17
Non-nullable property 'ImGuiRenderer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L19
Non-nullable property 'AssetReader' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Rendering/ShaderManager.cs#L23
Potential stack overflow. Move the stackalloc out of the loop. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2014)
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build:
Common/Entity/Entity.cs#L8
Non-nullable property 'world' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Client/VoxelClient.cs#L38
Non-nullable property 'GameRenderer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Client/VoxelClient.cs#L16
Non-nullable property 'Instance' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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