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This is a fork of GregTech CEu with native RF compatibility, various tweaks and improved textures.

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Michael-Sebero/FluxTech

 
 

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Supported Versions License Discord
CurseForge Modrinth GitHub

Requirements

https://github.com/CleanroomMC/ModularUI/releases/download/v2.5.0-rc2/modularui-2.5.0-rc2.jar

What is FluxTech?

FluxTech is a fork of GregTech CEu bundled with Gregfluxology, texture improvements from GregTech Refreshed and original tweaks.

This mod is about technology and progression.

  • From simple crude tools which will allow you to process resources more realistically...
  • Through Steam Age where early machines will help you save some precious resources and open new possibilities...
  • To many Electric Ages where increasingly complex machines and logistics will become indispensable parts of your industrial regime.

A typical GregTech facility features large arrays of both single- and multi-block machines processing numerous resources, creating even more complex materials which will be used in machines of higher tiers.

Project Goal

To improve the aesthetics of GregTech and improve universality with other mods which use different power systems.

How to Build

git clone https://github.com/Michael-Sebero/FluxTech

cd /home/$USER/FluxTech/
 
export JAVA_HOME=/usr/lib/jvm/java-17-openjdk/
 
./gradlew build

test

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This is a fork of GregTech CEu with native RF compatibility, various tweaks and improved textures.

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