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feat(editor): default scene remove Arcball_Camera2
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yyc-git committed Mar 12, 2024
1 parent 93e2d8a commit 16ca0a9
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Showing 2 changed files with 16 additions and 15 deletions.
17 changes: 9 additions & 8 deletions doc/jiehuo.org
Original file line number Diff line number Diff line change
Expand Up @@ -385,15 +385,15 @@ fix gamma pass



* TODO fix: camera group can set near, far
* DONE default scene remove Arcball_Camera2

* TODO feat: add arcball component

* TODO default scene remove Arcball_Camera1, Arcball_Camera2
* TODO fix: active arcball_forsceneview->publish error


* TODO fix: active arcball_forsceneview->publish error
* TODO fix: camera group can set near, far

* TODO feat: add arcball component



Expand All @@ -404,11 +404,8 @@ fix gamma pass



* TODO future

** TODO picking should return gameObjects instead of objects
** TODO setSelectedObjects should use gameObjects instead of objects
** TODO refactor: rename setSelectedObjects to setSelectedGameObjects
* TODO future



Expand Down Expand Up @@ -477,6 +474,10 @@ https://docs.unity3d.com/Packages/[email protected]/manual/index.html



** TODO picking should return gameObjects instead of objects
** TODO setSelectedObjects should use gameObjects instead of objects
** TODO refactor: rename setSelectedObjects to setSelectedGameObjects




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Original file line number Diff line number Diff line change
Expand Up @@ -239,13 +239,13 @@ export let addDefaultGameObjects = (meta3dState: meta3dState, engineSceneService
let cameraController1 = data1[1]
let cameraGameObject1 = data1[2]

let data2 = _createArcballCameraGameObject(meta3dState, engineSceneService,
"Arcball Camera2",
20
)
meta3dState = data2[0]
// let cameraController2 = data2[1]
// let cameraGameObject2 = data2[2]
// let data2 = _createArcballCameraGameObject(meta3dState, engineSceneService,
// "Arcball Camera2",
// 20
// )
// meta3dState = data2[0]
// // let cameraController2 = data2[1]
// // let cameraGameObject2 = data2[2]



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