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MusicSpikes

Spikes are activated based on the music, listening to the music will make the game easier

Levels can be easily procedurally generated by changing parameters and changing the song

Objective:

Last as much as possible on the wheel of death

Description:

The more damage you take the more your character becomes red

Avoid damage for a while and your character will regenerate

Use space to jump over spikes

Use A/D to influence the wheel rotation speed to your advantage

The game becomes harder the further you get into the song

Controls:

Space - Jump

A - Left

D - Right

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UE4 Music Based Mini Game

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