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#B's and C's of the Hanoi Coding Dojo 24

Goal: Trying to port a Smalltalk game application called Magic Worlds from Squeak 4.2 to Moose 4.6 (based on Pharo 1.3) by using the mikado method and tests for solving bugs.

##B's

  • approach to smalltalk and its syntax
  • seeing the process of interactive debugging
  • workflow of mikado
  • great example for seeing the system concept of smalltalk ide with its own git or image sytem

##C's

  • not very clear how to apply mikado method -> you want more practical example (simple one and very know)
  • ide difficult to learn for this exercise
  • limitation of the sandboxing system and integration of the tools which can collapse the whole system
  • maybe too much at the same time (language, mikado, basecode)
  • mistake of using moose -> maybe basic pharo image (that included refactoring browser)

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