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Improve Logging (again) for Unread Packet Data #2705

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@ghzdude ghzdude commented Jan 23, 2025

What

tracks active data codes and relevant objects, then logs them after reading data

Implementation Details

an int list and object fields were added to ISyncedTileEntity, along with methods to manipulate them
they might be better in a class perhaps?
actually made sure steam boilers don't invade the world
prints active data codes as a path like: ... [SYNC_MTE_TRAITS:3 > WORKABLE_ACTIVE:83] ...

Outcome

data is logged even better than before
steam boilers do not take over (for now)

merge data methods together
@ghzdude ghzdude added type: refactor Suggestion to refactor a section of code ignore changelog PR should not be added to the changelog. labels Jan 23, 2025
@ghzdude ghzdude requested a review from a team as a code owner January 23, 2025 07:37
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