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New CVector, CVector2D, RenderWare & CGeneral functions (For GTA SA) + debugmenu #174

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Added DotProduct2D, CrossProduct2D, Distance2D, DistanceSqr2D, NormalizeXY, CrossProduct, GetRandomNumber, GetRandomTrueFalse, GetRandomNumberInRange. (From re3)

Added DotProduct2D, CrossProduct2D, Distance2D, DistanceSqr2D, NormalizeXY, CrossProduct, GetRandomNumber, GetRandomTrueFalse, GetRandomNumberInRange. (From re3)
@TheArtemMaps TheArtemMaps changed the title New CVector, CVector2D & CGeneral functions New CVector, CVector2D & CGeneral functions (For GTA SA) Nov 6, 2023
Added debug menu header for developers to add stuff to aap's debugmenu
@TheArtemMaps TheArtemMaps changed the title New CVector, CVector2D & CGeneral functions (For GTA SA) New CVector, CVector2D & CGeneral functions (For GTA SA) + debugmenu Nov 6, 2023
Added RwTextureRead to read textures from .txd or any image
@TheArtemMaps TheArtemMaps changed the title New CVector, CVector2D & CGeneral functions (For GTA SA) + debugmenu New CVector, CVector2D, RenderWare & CGeneral functions (For GTA SA) + debugmenu Nov 7, 2023
IsCutsceneSkipButtonBeingPressed should return bool not void
Added IsModelLoaded to check if model was loaded
Added CPlaneBanner, CPlaneBanners, CPlaneTrail, CPlaneTrails
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