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Andrew Grant edited this page Oct 25, 2021
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Items in italics are not implemented yet. Feel free to suggest or pull request any new modifiers
Tiers:
- Junk - (25%) - Gray Text
- Common - (35%) - White Text
- Uncommon - (20%) - Green Text
- Rare - (12%) - Blue Text
- Epic - (6%) - Dark Purple Text
- Legendary - (2%) - Gold Text
- Arcane - (???) - Red Text
Armor Modifiers:
Junk:
- Dented (-1 armor)
Common:
- Heavy (+10% knockback resistance)
Uncommon:
- Reinforced (+2 armor)
- Steppy (+0.5 block step height) boots and leggings only
Rare:
- Fortified (+25% armor)
- Unchained (-2 armor, +25% attack damage)
Epic:
- Resilient (+1 health)
Legendary:
- None yet
Arcane:
- None yet
Tool / Weapon Modifiers:
Junk:
- Dull (-15% attack damage)
- Slow (-15% attack speed)
- Sluggish (-25% attack speed)
Common:
- Quick (+25% attack speed)
- Sharp (+15% attack damage)
Uncommon:
- Tiny (+50% attack speed, -2 reach, -2 attack range, -50% size)
- Small (+25% attack speed, -1 reach, -1 attack range, -25% size)
- Large (-25% attack speed, +1 reach, +1 attack range, +25% size)
- Massive (-50% attack speed, +2 reach, +2 attack range, +50% size)
Rare:
- Gargantuan (-75% attack speed, +3 reach, +3 attack range, +75% size)
- Nimble (+10% attack speed, +1 reach, +1 attack range)
Epic:
- Daring (-50% max health, +100% attack damage)
Legendary:
- None yet
Arcane:
- None yet
Accessory modifiers