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Andrew Grant edited this page Oct 25, 2021 · 14 revisions

Items in italics are not implemented yet. Feel free to suggest or pull request any new modifiers

Tiers:

  • Junk - (25%) - Gray Text
  • Common - (35%) - White Text
  • Uncommon - (20%) - Green Text
  • Rare - (12%) - Blue Text
  • Epic - (6%) - Dark Purple Text
  • Legendary - (2%) - Gold Text
  • Arcane - (???) - Red Text

Armor Modifiers:

Junk:

  • Dented (-1 armor)

Common:

  • Heavy (+10% knockback resistance)

Uncommon:

  • Reinforced (+2 armor)
  • Steppy (+0.5 block step height) boots and leggings only

Rare:

  • Fortified (+25% armor)
  • Unchained (-2 armor, +25% attack damage)

Epic:

  • Resilient (+1 health)

Legendary:

  • None yet

Arcane:

  • None yet

Tool / Weapon Modifiers:

Junk:

  • Dull (-15% attack damage)
  • Slow (-15% attack speed)
  • Sluggish (-25% attack speed)

Common:

  • Quick (+25% attack speed)
  • Sharp (+15% attack damage)

Uncommon:

  • Tiny (+50% attack speed, -2 reach, -2 attack range, -50% size)
  • Small (+25% attack speed, -1 reach, -1 attack range, -25% size)
  • Large (-25% attack speed, +1 reach, +1 attack range, +25% size)
  • Massive (-50% attack speed, +2 reach, +2 attack range, +50% size)

Rare:

  • Gargantuan (-75% attack speed, +3 reach, +3 attack range, +75% size)
  • Nimble (+10% attack speed, +1 reach, +1 attack range)

Epic:

  • Daring (-50% max health, +100% attack damage)

Legendary:

  • None yet

Arcane:

  • None yet

Accessory modifiers

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