- Bootstrap - game entry point and context(configs, reporting)
- Meta - main menu
- Game - core gameplay
- Empty - crutch scene for 100% unloading of all resources of the previous scene.
- Scene name + Scope - for scene RRR phase, with using VContainer
- Scene name - for scene initilization phase
- Example
- IScene - decorator for Unity scene asset
- UnityScene - Scene SO
- UnitySceneWithMemoryAllocate - for 100% unloading of all resources of the previous scene.