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CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.3)
project(track_3d_gaze)
## Compile as C++11, supported in ROS Kinetic and newer
# add_compile_options(-std=c++11)
## Find catkin macros and libraries
## if COMPONENTS list like find_package(catkin REQUIRED COMPONENTS xyz)
## is used, also find other catkin packages
find_package(catkin REQUIRED COMPONENTS
roscpp
sensor_msgs
cv_bridge
std_msgs
image_transport
message_generation
tf
)
## System dependencies are found with CMake's conventions
# find_package(Boost REQUIRED COMPONENTS system)
## Uncomment this if the package has a setup.py. This macro ensures
## modules and global scripts declared therein get installed
## See http://ros.org/doc/api/catkin/html/user_guide/setup_dot_py.html
# catkin_python_setup()
################################################
## Declare ROS messages, services and actions ##
################################################
## To declare and build messages, services or actions from within this
## package, follow these steps:
## * Let MSG_DEP_SET be the set of packages whose message types you use in
## your messages/services/actions (e.g. std_msgs, actionlib_msgs, ...).
## * In the file package.xml:
## * add a build_depend tag for "message_generation"
## * add a build_depend and a run_depend tag for each package in MSG_DEP_SET
## * If MSG_DEP_SET isn't empty the following dependency has been pulled in
## but can be declared for certainty nonetheless:
## * add a run_depend tag for "message_runtime"
## * In this file (CMakeLists.txt):
## * add "message_generation" and every package in MSG_DEP_SET to
## find_package(catkin REQUIRED COMPONENTS ...)
## * add "message_runtime" and every package in MSG_DEP_SET to
## catkin_package(CATKIN_DEPENDS ...)
## * uncomment the add_*_files sections below as needed
## and list every .msg/.srv/.action file to be processed
## * uncomment the generate_messages entry below
## * add every package in MSG_DEP_SET to generate_messages(DEPENDENCIES ...)
## Generate messages in the 'msg' folder
add_message_files(
FILES
Message1.msg
# Message2.msg
)
## Generate services in the 'srv' folder
# add_service_files(
# FILES
# Service1.srv
# Service2.srv
# )
## Generate actions in the 'action' folder
# add_action_files(
# FILES
# Action1.action
# Action2.action
# )
## Generate added messages and services with any dependencies listed here
generate_messages(
DEPENDENCIES
std_msgs # Or other packages containing msgs
)
################################################
## Declare ROS dynamic reconfigure parameters ##
################################################
## To declare and build dynamic reconfigure parameters within this
## package, follow these steps:
## * In the file package.xml:
## * add a build_depend and a run_depend tag for "dynamic_reconfigure"
## * In this file (CMakeLists.txt):
## * add "dynamic_reconfigure" to
## find_package(catkin REQUIRED COMPONENTS ...)
## * uncomment the "generate_dynamic_reconfigure_options" section below
## and list every .cfg file to be processed
## Generate dynamic reconfigure parameters in the 'cfg' folder
# generate_dynamic_reconfigure_options(
# cfg/DynReconf1.cfg
# cfg/DynReconf2.cfg
# )
###################################
## catkin specific configuration ##
###################################
## The catkin_package macro generates cmake config files for your package
## Declare things to be passed to dependent projects
## INCLUDE_DIRS: uncomment this if you package contains header files
## LIBRARIES: libraries you create in this project that dependent projects also need
## CATKIN_DEPENDS: catkin_packages dependent projects also need
## DEPENDS: system dependencies of this project that dependent projects also need
catkin_package(
# INCLUDE_DIRS include
# LIBRARIES track_3D_gaze
CATKIN_DEPENDS
roscpp
sensor_msgs
cv_bridge
std_msgs
image_transport
# DEPENDS system_lib
)
###########
## Build ##
###########
## Specify additional locations of header files
## Your package locations should be listed before other locations
include_directories(
# include
${catkin_INCLUDE_DIRS}
)
## Declare a C++ library
# add_library(${PROJECT_NAME}
# src/${PROJECT_NAME}/track_3D_gaze.cpp
# )
## Add cmake target dependencies of the library
## as an example, code may need to be generated before libraries
## either from message generation or dynamic reconfigure
# add_dependencies(${PROJECT_NAME} ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
## Declare a C++ executable
## With catkin_make all packages are built within a single CMake context
## The recommended prefix ensures that target names across packages don't collide
#add_executable(3d_gaze_node
# src/track_gaze.cpp
# src/track.cpp
# src/RGB.cpp
# src/RGBD.cpp
# src/matcher.cpp
# src/EyeTracking_2D3D.cpp
# src/Utils.cpp
# src/Mesh.cpp
# )
## Rename C++ executable without prefix
## The above recommended prefix causes long target names, the following renames the
## target back to the shorter version for ease of user use
## e.g. "rosrun someones_pkg node" instead of "rosrun someones_pkg someones_pkg_node"
# set_target_properties(${PROJECT_NAME}_node PROPERTIES OUTPUT_NAME node PREFIX "")
## Add cmake target dependencies of the executable
## same as for the library above
# add_dependencies(${PROJECT_NAME}_node ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
## Specify libraries to link a library or executable target against
# target_link_libraries(3d_gaze_node
# ${catkin_LIBRARIES}
# )
#############
## Install ##
#############
# all install targets should use catkin DESTINATION variables
# See http://ros.org/doc/api/catkin/html/adv_user_guide/variables.html
## Mark executable scripts (Python etc.) for installation
## in contrast to setup.py, you can choose the destination
# install(PROGRAMS
# scripts/my_python_script
# DESTINATION ${CATKIN_PACKAGE_BIN_DESTINATION}
# )
## Mark executables and/or libraries for installation
# install(TARGETS ${PROJECT_NAME} ${PROJECT_NAME}_node
# ARCHIVE DESTINATION ${CATKIN_PACKAGE_LIB_DESTINATION}
# LIBRARY DESTINATION ${CATKIN_PACKAGE_LIB_DESTINATION}
# RUNTIME DESTINATION ${CATKIN_PACKAGE_BIN_DESTINATION}
# )
## Mark cpp header files for installation
# install(DIRECTORY include/${PROJECT_NAME}/
# DESTINATION ${CATKIN_PACKAGE_INCLUDE_DESTINATION}
# FILES_MATCHING PATTERN "*.h"
# PATTERN ".svn" EXCLUDE
# )
## Mark other files for installation (e.g. launch and bag files, etc.)
# install(FILES
# # myfile1
# # myfile2
# DESTINATION ${CATKIN_PACKAGE_SHARE_DESTINATION}
# )
#############
## Testing ##
#############
## Add gtest based cpp test target and link libraries
# catkin_add_gtest(${PROJECT_NAME}-test test/test_track_3D_gaze.cpp)
# if(TARGET ${PROJECT_NAME}-test)
# target_link_libraries(${PROJECT_NAME}-test ${PROJECT_NAME})
# endif()
## Add folders to be run by python nosetests
# catkin_add_nosetests(test)
include(CheckIncludeFiles)
#project(brisk_pnp CXX)
set(GCC_COVERAGE_COMPILE_FLAGS "-Wno-reorder -Wno-sign-compare -Wno-unused-value -Wno-unused-variable -Wno-unused-but-set-variable -Wall -Wno-comment")
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -pthread")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native")
set(CMAKE_BUILD_TYPE Release)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/modules")
set(INCLUDE "${CMAKE_SOURCE_DIR}/include")
# The version number
set(BRISK_MAJOR_VERSION 2)
set(BRISK_MINOR_VERSION 0)
set(BRISK_PATCH_VERSION 2)
set(BRISK_VERSION
${BRISK_MAJOR_VERSION}.${BRISK_MINOR_VERSION}.${BRISK_PATCH_VERSION})
set(FREENECT2_INCLUDE_DIRS "~/freenect2/include")
set(FREENECT2_LIBRARY "~/freenect2/lib/libfreenect2.so")
# Offer the user the choice of overriding the installation directories
set(INSTALL_LIB_DIR lib CACHE PATH "Installation directory for libraries")
set(INSTALL_BIN_DIR bin CACHE PATH "Installation directory for executables")
set(INSTALL_INCLUDE_DIR include CACHE PATH
"Installation directory for header files")
if(WIN32 AND NOT CYGWIN)
set(DEF_INSTALL_CMAKE_DIR CMake)
else()
set(DEF_INSTALL_CMAKE_DIR lib/CMake/brisk)
endif()
set(INSTALL_CMAKE_DIR ${DEF_INSTALL_CMAKE_DIR} CACHE PATH
"Installation directory for CMake files")
# Make relative paths absolute (needed later on)
foreach(p LIB BIN INCLUDE CMAKE)
set(var INSTALL_${p}_DIR)
if(NOT IS_ABSOLUTE "${${var}}")
set(${var} "${CMAKE_INSTALL_PREFIX}/${${var}}")
endif()
endforeach()
# make sure we use Release and warn otherwise
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
"MinSizeRel" "RelWithDebInfo")
endif()
if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
message(WARNING "CMAKE_BUILD_TYPE not set to 'Release'. Performance may be terrible.")
else()
message(STATUS "Building with build type '${CMAKE_BUILD_TYPE}'")
endif()
# require OpenCV
find_package( OpenCV REQUIRED )
include_directories(BEFORE ${OpenCV_INCLUDE_DIRS})
find_package(freenect2 REQUIRED)
include_directories(${FREENECT2_INCLUDE_DIRS})
include_directories(${INCLUDE})
#find_package( OpenGV REQUIRED)
if(${CMAKE_HOST_SYSTEM_PROCESSOR} MATCHES "arm*")
message(STATUS "ARM processor detected, will attempt to use NEON.")
add_definitions(-mfpu=neon -DHAVE_OPENCV -Wall -pedantic -std=c++0x -fPIC)
else()
message(STATUS "Assuming SSE instructions available.")
add_definitions(-mssse3 -DHAVE_OPENCV -Wall -pedantic -std=c++0x -fPIC)
endif()
# set up the output tree
#set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
# check include file safely
get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
foreach(dir ${dirs})
if(EXISTS "${dir}/opencv2/nonfree/nonfree.hpp")
set(HAVE_OPENCV_NONFREE_H TRUE)
#message(STATUS "Found ${dir}/opencv2/nonfree/nonfree.hpp, setting HAVE_OPENCV_NONFREE_H=TRUE")
endif()
endforeach()
if(${OpenCV_VERSION_MAJOR} STREQUAL 3)
message(WARNING "Nonfree module disabled, demo application with limited functionality")
endif()
if(NOT APPLE)
# The clang compiler (on osx) is somehow much more strict
# than the compilers on ubuntu and so this does not seem
# possible on OSX just yet.
add_definitions( -Werror )
endif()
option(WITH_PCL "adds pcl cloud support" ON)
if(${WITH_PCL})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DWITH_PCL")
find_package(PCL REQUIRED)
link_directories(${PCL_LIBRARY_DIRS})
add_definitions(${PCL_DEFINITIONS})
include_directories(${PCL_INCLUDE_DIRS})
endif()
# the absolute path to the demo images
set(BRISK_IMAGE_PATH \"${PROJECT_SOURCE_DIR}/images\")
add_definitions(-DBRISK_IMAGE_PATH=${BRISK_IMAGE_PATH})
# build agast
include_directories(agast/include)
include_directories(include)
add_subdirectory(agast)
# build brisk
add_library(${PROJECT_NAME} STATIC
src/brisk/brisk-descriptor-extractor.cc
src/brisk/brisk-feature-detector.cc
src/brisk/brisk-layer.cc
src/brisk/brisk-scale-space.cc
src/brisk/brute-force-matcher.cc
src/brisk/harris-feature-detector.cc
src/brisk/harris-score-calculator.cc
src/brisk/harris-score-calculator-float.cc
src/brisk/harris-scores.cc
src/brisk/image-down-sampling.cc
src/brisk/pattern-provider.cc
src/brisk/vectorized-filters.cc)
# and link it
target_link_libraries(${PROJECT_NAME} PUBLIC ${OpenCV_LIBS} agast)
#add_executable(track_app src/track.cpp src/RGB.cpp src/RGBD.cpp src/matcher.cpp src/EyeTracking_2D3D.cpp src/Utils.cpp src/Mesh.cpp)
include_directories(include)
add_executable(track_3d_gaze_node
#src/track_gaze.cpp
src/track.cpp
src/RGB.cpp
src/RGBD.cpp
src/matcher.cpp
src/EyeTracking_2D3D.cpp
src/Utils.cpp
src/Mesh.cpp
#include/track.h
include/RGB.h
include/RGBD.h
include/matcher.h
include/EyeTracking_2D3D.h
include/Utils.h
include/Mesh.h
)
target_link_libraries(track_3d_gaze_node ${PROJECT_NAME} ${catkin_LIBRARIES} ${FREENECT2_LIBRARY} ${PCL_LIBRARIES} ${BOOST_LIBS})
#target_link_libraries(3d_gaze_node ${FREENECT2_LIBRARY} ${PCL_LIBRARIES} ${BOOST_LIBS})
## installation if required
#install(TARGETS ${PROJECT_NAME} EXPORT briskTargets ARCHIVE DESTINATION ${INSTALL_LIB_DIR})
##install(TARGETS track_app EXPORT briskTargets DESTINATION ${INSTALL_BIN_DIR})
#install(TARGETS 3d_gaze_node EXPORT briskTargets DESTINATION ${INSTALL_BIN_DIR})
#install(DIRECTORY include/ DESTINATION ${INSTALL_INCLUDE_DIR} COMPONENT dev FILES_MATCHING PATTERN "*.h")
## installation is invoked in the individual modules...
#export (TARGETS
# brisk_pnp
# agast
# #track_app
# 3d_gaze_node
# FILE "${PROJECT_BINARY_DIR}/briskTargets.cmake")
#export ( PACKAGE brisk )
## Create the briskConfig.cmake and briskConfigVersion files
#file(RELATIVE_PATH REL_INCLUDE_DIR "${INSTALL_CMAKE_DIR}"
# "${INSTALL_INCLUDE_DIR}")
## ... for the build tree
#set(CONF_INCLUDE_DIRS
# "${PROJECT_SOURCE_DIR}/include"
# "${PROJECT_BINARY_DIR}"
#)
#configure_file(cmake/briskConfig.cmake.in
# "${PROJECT_BINARY_DIR}/briskConfig.cmake" @ONLY)
## ... for the install tree
#set(CONF_INCLUDE_DIRS "\${BRISK_CMAKE_DIR}/${REL_INCLUDE_DIR}")
#configure_file(cmake/briskConfig.cmake.in
# "${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/briskConfig.cmake" @ONLY)
## ... for both
#configure_file(cmake/briskConfigVersion.cmake.in
# "${PROJECT_BINARY_DIR}/briskConfigVersion.cmake" @ONLY)
## Install the briskConfig.cmake and briskConfigVersion.cmake
#install(FILES
# "${PROJECT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/briskConfig.cmake"
# "${PROJECT_BINARY_DIR}/briskConfigVersion.cmake"
# DESTINATION "${INSTALL_CMAKE_DIR}")
## Install the export set for use with the install-tree
#install(EXPORT briskTargets DESTINATION
# "${INSTALL_CMAKE_DIR}")