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In computerBounds:
bounds.add(matrix * dec3(vertices->at(uint_indices-at(i))));
if indices is a special value of 0xFFFFFFFF, It will error.
I don't know if there will be similar problems elsewhere. I have only encountered it in computerBounds.
Describe the bug
vsg::ComputeBounds does not seem to determine the clearing of index 0xFFFFFFF.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Can ComputeBounds skip special values?
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