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🐛 [Bug] Crashed in BlackrockSpire #2857

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william19831103 opened this issue Dec 31, 2024 · 3 comments
Open

🐛 [Bug] Crashed in BlackrockSpire #2857

william19831103 opened this issue Dec 31, 2024 · 3 comments
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bug Something isn't working

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@william19831103
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william19831103 commented Dec 31, 2024

I updated my core with lastest mangos, but crash it today with below info.

00000148daa48080()	unknow

mangosd.exe!GameObject::Update(unsigned int update_diff, unsigned int __formal) 行 341 C++
mangosd.exe!WorldObject::UpdateHelper::UpdateRealTime(unsigned int now, unsigned int time_diff) 行 472 C++
mangosd.exe!MaNGOS::ObjectUpdater::Visit(GridRefManager & m) 行 198 C++
mangosd.exe!VisitorHelper<MaNGOS::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull>>>>(MaNGOS::ObjectUpdater & v, ContainerMapList<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull>>>>> & c) 行 61 C++
mangosd.exe!Map::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull>>>>>>(const Cell & cell, TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull>>>>>> & visitor) 行 1059 C++
mangosd.exe!Map::UpdateCellsAroundObject(unsigned int now, unsigned int diff, const WorldObject * object) 行 740 C++
mangosd.exe!Map::UpdateActiveCellsSynch(unsigned int now, unsigned int diff) 行 837 C++
mangosd.exe!Map::UpdateCells(unsigned int map_diff) 行 859 C++
mangosd.exe!Map::Update(unsigned int t_diff) 行 983 C++
[内联框架] mangosd.exe!std::_Func_class::operator()() 行 883 C++
mangosd.exe!ThreadPool::worker_sq::doWork() 行 252 C++
mangosd.exe!ThreadPool::worker_mysqlThreadPool::worker_sq::doWork() 行 268 C++
mangosd.exe!ThreadPool::worker::loop() 行 197 C++

0x00000148DAA48080 处有未经处理的异常(在 DumpFile-[2024-20_7-452-].dmp 中): 0xC0000005: 执行位置 0x00000148DAA48080 时发生访问冲突。
image

2024-12-31 20:07:30 ERROR: [DungeonReset] Instance 828 [map 229]: ScheduleReset 0 for unknown instance.
2024-12-31 20:07:49 ERROR: Unit::GetCharm: Charmed Player (Guid: 3656247584) not exist.
2024-12-31 20:07:49 D:\Z-Vmagos-Core\core\src\game\Movement\spline\MoveSpline.h:104: Error: Assertion in Movement::MoveSpline::updateState failed: Initialized()
2024-12-31 20:07:49 [0xa129b2]
[0xa11913]
[0x786589]
[0x94768f]
[0x947550]
[0x945b67]
[0x6f9e4e]
[0xe56610]
[0xe566bc]
[0xe54da1]
o__realloc_base()+0x60 [0x1cde0]
BaseThreadInitThunk()+0x14 [0x8364]
RtlUserThreadStart()+0x21 [0x67091]

@william19831103 william19831103 added the bug Something isn't working label Dec 31, 2024
@william19831103
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@william19831103
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357af32674e9bdcfa0ca7be293be831e

@ratkosrb
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Is the crash reproducible? If you do the same thing, does it crash in the same part of the code again?

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