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question Are there any plans to consider Apple's new 3D graphics backend in the future? #476

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ccworld1000 opened this issue Oct 17, 2024 · 7 comments

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@ccworld1000
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In 2018, Apple also announced the discontinuation of support for OpenGL. Are there any plans to consider Apple's new 3D graphics backend in the future?
I also discovered this issue during the process of compiling the source code. Freeglut compilation requires X11, and compilation is becoming increasingly complex. Additionally, these have actually been phased out in macOS, so I terminated further in-depth compilation.

@jamievlin
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jamievlin commented Oct 17, 2024 via email

@ccworld1000
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@jamievlin

Is the new Vulkan already under development? Or approximately when will the development start?

@jamievlin
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It's going under way

@ccworld1000
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Where can I see specific details?

@jamievlin
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Right now, the code is in the vulkan & vulkan-msvc branch. As for development notes, we do not have a mailing lists as of yet but if you have a specific questions, we can answer them here

@ccworld1000
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According to your development plan, when can we expect to see a version that can run?

@jamievlin
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Unfortunately I don't have the information on that yet, but development is still going

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