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Calibration.h
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/* ============================================================
* Copyright (C) 2015 by Robert Haschke <rhaschke at techfak dot uni-bielefeld dot de>
*
* This file may be licensed under the terms of the
* GNU Lesser General Public License Version 3 (the "LGPL"),
* or (at your option) any later version.
*
* Software distributed under the License is distributed
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
* express or implied. See the LGPL for the specific language
* governing rights and limitations.
*
* You should have received a copy of the LGPL along with this
* program. If not, go to http://www.gnu.org/licenses/lgpl.html
* or write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The development of this software was supported by:
* CITEC, "Cognitive Interaction Technology" Excellence Cluster
* Bielefeld University
*
* ============================================================ */
#pragma once
#include "Range.h"
namespace tactile {
class Calibration {
public:
Calibration(){};
virtual ~Calibration(){};
virtual float map(float) const = 0;
virtual Range input_range() const = 0;
virtual Range output_range() const = 0;
};
} // namespace tactile